
SunKing |
Okay - apologies - this is a question I'm sure has been answered in the 18 or so years of the underlying game engine's existence. But I cannot for the life of me find the answer. Does the successful use of 'cause fear' on a target cause that target to flee immediately, and therefore make that the initiative count the frightened target now acts on? Or does use of the spell simply make the target 'frightened,' and then that target flees the subject of his fear on his or her normal initiative count?
Thanks in advance for your patience - like I said, I'm sure this has been answered elsewhere, but I cannot find the answer...