(PF 1E ; Interest ; Semi-Gestalt ; 3PP) Devil May Cry-Inspired Game


Recruitment

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Woohoo! Definitely looking forward to things. I've got a couple concepts rolling already; I feel like this game is an opportunity to try something a touch unorthodox or wild, fitting into the high-octane supernatural vibes of DMC. Right now I'm torn between someone fighting with an unusual weapon, maybe a spiked chain or a scythe, or going with a full wrestler/brawler type I've been kicking around for a bit. I guess final details remain to be seen.

Without getting too deep into build rules and such, I am curious about the semi-gestalt rules: if you were to make something that violated the no-all-perfect rule, would you just not be allowed to have that class combination, or would you pick something to sacrifice? For example, would a Paladin/Rogue be an illegal choice altogether, or could I take a worse option for one category by choice?


I've got a dagger thrower in mind, though I'm reserving my hype for when the recruitment is ready xD Meanwhile, I can always think about a nice background.


I just had a concept I find brilliant! Would a Pactmaker / Legendary Gunslinger fit the campaign? Binding spirits for the power to set out with a rifle to stand against the demons...

Dark Archive

I am leaning towards a Sentinel/Vitalist so I can combine two of my favorite things: AoO shenanigans and viable in-combat party healing. Also never, EVER dying. Three things.

Definitely looking forward to the actual recruitment thread going up!


Hmm...

I wonder what I could do for this. Maybe that mageknight that's focused on the energy tether? There's an idea.

Maybe go human and gestalt it with Henshin Hero or Magical Girl or something. Be all colorful and optimistic.

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