Can we please get updated multiclass archetypes document to reflect the updated classes?


Classes

Grand Lodge Contributor

We haven't had the multiclass archetypes document updated since September. As of the 1.6 update in November, the updated classes have made lots of the document non-functional. Paladin dedication doesn't match the new alignments, and alchemist dedication simply doesn't function at all. Paladin is easy enough to fake by adjusting verbage about Paladin's Reaction, but with the alchemist overhaul, we need clarification on how it works as a dedication feat. At the very least, we need to know:

  • How does the dedication feat handle infused regents? How many do they get, and is there a feat that specifically manages an increased amount?

  • Do you choose a research field with the dedication feat like a sorcerer's bloodline? If not, is it its own feat like Domain or Arcane School? What benefits would they grant? Do you not get one at all?

  • Are class abilities like Field Discovery or Perpetual Infusion incorporated in the feat list?

    We could also use clarification on other class updates. Some Bard feats now require certain Muses, and some Rogue feats now require certain Rogue Techniques. This locks out multiclass characters who don't get those class features. Technically a multiclass Bard could choose Multifarious Muse, but without having a muse in the first place, it seems kind of sloppy. Is this going to change?


  • Considering that there will be no major updates and those things are all going to be tweaked A LOT before release (both the classes and what each dedication gives you), it is really unlikey that we will get an update like that. If you are playing with the Playtest rules in your home game like I am, you're probably going to have to homebrew that until the final release.

    Grand Lodge Contributor

    I know home games are workable with homebrew, but for organized play and the like, that's not an option. I've had people at the flgs I coordinate pfs night at asking how to handle updates like this, and I don't really have an answer besides "don't do it."


    There is no 2ed playtest organized play, for what I know...

    There are some scenarios, but you should use pre-gen or make a call for the game.

    Grand Lodge Contributor

    2e has scenarios and they get reported for eventual credit. As far as I know you aren't supposed to use homebrewery for it.

    Regardless, it's been over a month since we had the class updates, and they needed to revise the way the archetypes work with them. Even if the playtest isn't going much longer and we can't give as much feedback, they've used feedback in shorter amounts of time. It'd be nice to have some basis on what to use for the next several months before the official product is out.

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