
KatCa |
I could use some input guys. My buddies (who are a lot more experienced) asked me to play a free for all this weekend. I could use help with a good build. Here's the rules: Usable books are: Core, APG, Ult. Combat, Ult. Magic, Ult. Itrigue, Unchained, ACG, Occult. 20th lvl. Any race, buf if there's a CR adjustment it goes against the 20 lvls. No invisibility. No healing. 880,000 starting gold. It's been hinted there'll be a good amount of magic being used. Thanks everyone!

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I'm not sure about the no healing thing. That just seems to majorly skew things towards full casters with multiple layers of defense/ways to avoid damage even more. If you're going with 20th level, a cute trick is perhaps martial focus (unarmed), weapon finesse (unarmed), slash from the air and smah from the air. You now have 4 AoO's each round to 'parry' spells and ranged attacks aimed at you that somehow get around your wizard's defenses (like hiding on other planes of existence and stuff). Don't forget to get a ring of evasion to avoid getting dazed by dazing chain lightning and stuff.

KatCa |
The terrain will be spontaneous. We can heal if we're sneaky about it. Apparently the crowd thinks it's cheating so probably do it with silent spell, still spell, and eschew material. The arena is a defined arena so no teleporting outide or plane shifting. The crowd is from the Ult. Combat performance rules.
I was thinking maybe a druid and wildshape into an eath elemental and do earth glide. And maybe 1 lvl monk for the wisdom AC.