Wheeling Charge


Rules Questions


I have read the other Wheeling Charge threads, and i think i know the answer to this, but I just want to check.

Ride by Attack:
Prerequisites: Ride 1 rank, Mounted Combat.

Benefit: When you are mounted and use the charge action, you may move and attack as if with a standard charge and then move again (continuing the straight line of the charge). Your total movement for the round can’t exceed double your mounted speed. You and your mount do not provoke an attack of opportunity from the opponent that you attack.


Weeeling Charge:
Prerequisites: Mounted Combat, Ride-By Attack, Ride 5 ranks.

Benefit: When you are mounted and use the charge action, your mount can make one turn of up to 90 degrees as part of the move, as long as each part of the move is at least 10 feet. You may make an attack during any part of this move. Your total movement for the round can’t exceed double your mounted speed. Allied creatures do not impede your charge, though you cannot attack from or end your move in an ally’s space.


===========================================================
Since Ride by Attack allows you to keep moving past the target of your charge after you attack it, and Wheeling charge allows you create a charge path which includes a turn up to 90 degrees (so long as the segment before and after the turn point is 10' or more), AND it also allows you to attack at any point along your charge path...

Is there anything keeping someone with both of these feats from "Charging" an adjacent enemy, and then taking off at 2x their mount's speed (turning up to 90 degrees at some point along their getaway route if they so wish), while also not provoking an AoO from the enemy in the process?

Liberty's Edge

You can't charge an adjacent enemy to begin with. You could start adjacent to Enemy A, and charge Enenmy B, but you woukd provoke an AoO from A.

Liberty's Edge

You can't charge an adjacent enemy. The best you could do is attack and then move, but that would provoke an AoO. Or you could do a full withdrawal.


I don't think Wheeling Charge abrogates the normal "move at least 10 feet first" rule of charging. It does say you may attack during "any part of this move", however the word "part" is used consistently within the feat to talk about the portions of the move before and after the turn. So you can attack before or after your turn, but still must travel 10 ft first.

Silver Crusade

Sorry, a similar question came up in my game as well.

Basically, the mount is charging Enemy B, which is a valid charge target, however, the rider attacks Enemy A, who was adjacent to the cavalier at the start of the charge. Nothing says the cavalier would not get the spirited charge bonus on that attack. It only says that in order to make the charge action, you must move 10ft or more.

RAW my players argument seems valid to me, though I was wondering if there was something he or I overlooked. RAI may be that it doesn't work this way, but by the books as far as I can tell it does, anyone have something we missed?

Dark Archive

1 person marked this as a favorite.
rorek55 wrote:

Sorry, a similar question came up in my game as well.

Basically, the mount is charging Enemy B, which is a valid charge target, however, the rider attacks Enemy A, who was adjacent to the cavalier at the start of the charge. Nothing says the cavalier would not get the spirited charge bonus on that attack. It only says that in order to make the charge action, you must move 10ft or more.

RAW my players argument seems valid to me, though I was wondering if there was something he or I overlooked. RAI may be that it doesn't work this way, but by the books as far as I can tell it does, anyone have something we missed?

There's a few places it could be argued. The first is in the Attacking on a Charge entry of the Charge description: "After moving, you may make a single melee attack." That would require you to have moved before making the attack, so depending on the exact positioning, that may not have been a legal option for the rider to treat as the target of the charge.

There's also this FAQ on mounted charges. Relevant text: "Note that a "mounted charge" is synonymous with a "charge while mounted," and that when a lance is "when used from the back of a charging mount" it is during a mounted charge not when only the mount charges."
So if the rider is not performing a legal charge, they don't get to treat their attack as having those benefits.

Honestly that second point probably covered it even without the Charge rules reference.


rorek55 wrote:
Basically, the mount is charging Enemy B, which is a valid charge target, however, the rider attacks Enemy A, who was adjacent to the cavalier at the start of the charge. Nothing says the cavalier would not get the spirited charge bonus on that attack. It only says that in order to make the charge action, you must move 10ft or more.

So what is happening here? Is the player saying that only the mount is charging Enemy B, leaving the rider to "charge-attack" Enemy A?

While I guess that the rider could standard action attack Enemy A while the mount is charging Enemy B, I very much doubt that the mount and rider could charge different enemies.

Scarab Sages

Ssalarn quoted the relevant FAQ. Both the rider and mount must be charging. I think it's highly unlikely they could be charging different opponents, and I think it's a fair interpretation of the FAQ that they cannot.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Wheeling Charge All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions