
Meager Rolmug |
Made from bone and sun-dried sinew, this masterwork harp produces a vague sense of unease in anyone near it. If the owner of this item has the bardic performance class feature he can use it to perform a dirge of doom even if he is not of sufficient level to normally have access to that ability. A bard who can use dirge of doom and who plays the harp as part of his performance increases the effective radius to 60 feet.
1. RAW it seems to give "dirge of doom" to archetypes that don't have it.
2. RAW it seems you only need to "own" it (not hold or play it) to benefit from #1. Though you have to play it to "increases the effective radius to 60 feet."
I am looking for something more than opinions. It is pricey, and per RAW still requires rounds of performance be used. so I don't view it as overpowered if interpreted as I have above.

Soulgear |

Made from bone and sun-dried sinew, this masterwork harp produces a vague sense of unease in anyone near it. If the owner of this item has the bardic performance class feature he can use it to perform a dirge of doom even if he is not of sufficient level to normally have access to that ability. A bard who can use dirge of doom and who plays the harp as part of his performance increases the effective radius to 60 feet.
1. RAW it seems to give "dirge of doom" to archetypes that don't have it.
2. RAW it seems you only need to "own" it (not hold or play it) to benefit from #1. Though you have to play it to "increases the effective radius to 60 feet."
I am looking for something more than opinions. It is pricey, and per RAW still requires rounds of performance be used. so I don't view it as overpowered if interpreted as I have above.
"If the owner of this item has the bardic performance class feature he can use it to perform"
This line specifically implies it's usage using the perform skill and perform class feature.
You have to use the item in order to benefit from it.

Meager Rolmug |
Meager Rolmug wrote:Made from bone and sun-dried sinew, this masterwork harp produces a vague sense of unease in anyone near it. If the owner of this item has the bardic performance class feature he can use it to perform a dirge of doom even if he is not of sufficient level to normally have access to that ability. A bard who can use dirge of doom and who plays the harp as part of his performance increases the effective radius to 60 feet.
1. RAW it seems to give "dirge of doom" to archetypes that don't have it.
2. RAW it seems you only need to "own" it (not hold or play it) to benefit from #1. Though you have to play it to "increases the effective radius to 60 feet."
I am looking for something more than opinions. It is pricey, and per RAW still requires rounds of performance be used. so I don't view it as overpowered if interpreted as I have above.
"If the owner of this item has the bardic performance class feature he can use it to perform"
This line specifically implies it's usage using the perform skill and perform class feature.
You have to use the item in order to benefit from it.
If that's the case it is close to worthless. Uses up the PC's hands, actions, and rounds of performance??? Doesn't sound right to me.

Cevah |

If that's the case it is close to worthless. Uses up the PC's hands, actions, and rounds of performance??? Doesn't sound right to me.
You don't think imposing shaken is worth it?
A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks.
As a Supernatural ability, this effect cannot be resisted, countered, or dispelled. Only antimagic can stop it.
Your inspire won't reach +3 until 11th level. Also, making your party better at hitting may not be as useful as making the enemy less able to hit you. If you are mobbed by many enemies, those -2s add up to many missed attacks for the enemies. Not so much on a boss, but it helps even there.
Continuing to play will not take actions. It will use your hands, but you can cast spells since you only need a single hand to hold the harp.
If you have gained the ability to do two performances at once, you can really tilt the battlefield by adding inspire courage.
/cevah

Meager Rolmug |
Meager Rolmug wrote:If that's the case it is close to worthless. Uses up the PC's hands, actions, and rounds of performance??? Doesn't sound right to me.You don't think imposing shaken is worth it?
I don't think so. Yes it could be better than the alternative performances at low levels, but you can't afford it at low levels. And there are so many other things a PC NEEDS to spend gold on rather than a marginally better bardic performance. It is also a mind-affecting, fear effect that won't work on undead, constructs, swarms, etc. Add that to taking actions to equip, occupying a hand, and possible encumbrance issues(5 lbs). Its not worthless, if as you say, it only takes one hand and only a action to start it, but it sure ain't a bargain. Its seems to be just another magic item which would be cool if you got it for free, but would never pay full price for, not even for my mid level Magician bard archetype. I'd rather cycle greatness on whomever is taking damage or get a masterpiece and spend the gold on a wand of haste(11,250). But thanks for the input.