Penn |
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The new Dying rules intro says you are no longer slowed after having the Dying condition, you get Wounded instead.
The Unconscious rules on the next page still have you slowed after being unconscious.
I'm presuming that this is in error and the Slowed part of the Unconscious rules should not apply? Currently recovering from Dying gives you Wounded and recovering from Unconscious gives you Slowed. Can you be Dying without being Unconscious?
Varun Creed |
Any further clarification on this?
Because on the next page, it also still says this:
Page 300—In Spending 1 Hero Point, change everything
after “spend 1 Hero Point to” to “return to 1 Hit Point.
As normal for gaining HP when dying, you lose the dying
condition, become conscious, and are slowed for 1 round.”
Ivan Blanco Catalán |
1 person marked this as a favorite. |
The new Dying rules intro says you are no longer slowed after having the Dying condition, you get Wounded instead.
The Unconscious rules on the next page still have you slowed after being unconscious.
I'm presuming that this is in error and the Slowed part of the Unconscious rules should not apply? Currently recovering from Dying gives you Wounded and recovering from Unconscious gives you Slowed. Can you be Dying without being Unconscious?
Look at this:
Dying process sheetClanPsi |
That's a nice sheet! It's missing one part though: "Any time you lose the dying condition, you increase your wounded value by 1 if you already have the condition"
You could probably just change it to:
You had dying condition [Wounded +1]
Also, what does "Hard difficulty skill DC of the monster's level" mean?