John Mechalas |
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I noticed this while creating a conjuration specialist.
Augment Summoning is your only Conjuration school power at Level 1, and it can only be used in conjunction with a Summon Monster spell. With an Int of 18--and under this system, what wizard wouldn't have an Int of 18?--you have 4 spell points, and as a specialist wizard you have 3 (1st level) spells.
And there's the problem. The only way you can use all of your spell points is to prepare Summon Monster in all three of your 1st level spell slots, and then use your Drain Arcane Focus ability to cast it a 4th time.
Obviously this situation gets better at higher levels, but for a mandatory power at level 1? This is really problematic. It's the only Level 1 school power that requires you to expend other resources, and a highly circumstantial resource at that, to use it and you don't get enough of those resources to make that practical.
I don't think there's anything wrong with Augment Summoning in general, but making it your mandatory power at Level 1 effectively means your 1st level Conjurer has a circumstantially usable pool of spell points, and in normal game play they probably aren't going to be able to use all of them. That makes it underpowered at level 1, the level where the consequences are the most severe.