Rolling ability scores in Starfinder


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Steve Geddes wrote:
Claxon wrote:

But you could end up with a situation where someone who is rolling says "But I should be apply my racial modifier to my rolled score and go above 18!"

Better to curtail that kind of behavior before it happens in the first place, IMO.

The rules for rolling in the book specifically state that theme/race modifiers can't take a stat above 18.

Does one need anything more than that? (Or am I misunderstanding your point?)

You are. I'm saying players that insist on rolling are likely to also insist that they should be allowed to go over 18 (despite what the rules say). So if you you're going to make up a rule set, you probably want to reiterate the limitations.


Ah, I see. Yeah it seems to me Starfinder doesn’t really get ruined by breadth but breaching the caps is likely to be a significant thing, I suspect.


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Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Isaac Zephyr wrote:

Some people just need to be better. Simple as that.

I have been pro point-buy since mid-Pathfinder (after I started playing more White Wolf games), to the point regardless of whether a table would like me to roll or not, I just standard point-buy anyway.

In Starfinder, they really fixed ability score progression with getting +1-2 to 4 different stats every 5 levels, but for the "needs to be the best at everything" player, that's just not good enough. So they insist to roll to start with pure positive modifiers.

You and I have clearly had very different experiences with rolling characters.


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Claxon wrote:

But you could end up with a situation where someone who is rolling says "But I should be apply my racial modifier to my rolled score and go above 18!"

Better to curtail that kind of behavior before it happens in the first place, IMO.

If they will cause problems over not being able to violate the rules there, the player will cause problems at some later point anyway. Consider it a useful filter: if a player isn't willing to accept "No, your high role doesn't let you violate the starting ability score cap" gracefully, you should kick them out now and save yourself grief.


Metaphysician wrote:
Claxon wrote:

But you could end up with a situation where someone who is rolling says "But I should be apply my racial modifier to my rolled score and go above 18!"

Better to curtail that kind of behavior before it happens in the first place, IMO.

If they will cause problems over not being able to violate the rules there, the player will cause problems at some later point anyway. Consider it a useful filter: if a player isn't willing to accept "No, your high role doesn't let you violate the starting ability score cap" gracefully, you should kick them out now and save yourself grief.

Not that I disagree with you, but it's more of a problem when you're a player in a group with such a person, and you, the other person and the GM have been friends for years. It isn't easy to confront some individuals in situations like this.


Claxon wrote:
Metaphysician wrote:
Claxon wrote:

But you could end up with a situation where someone who is rolling says "But I should be apply my racial modifier to my rolled score and go above 18!"

Better to curtail that kind of behavior before it happens in the first place, IMO.

If they will cause problems over not being able to violate the rules there, the player will cause problems at some later point anyway. Consider it a useful filter: if a player isn't willing to accept "No, your high role doesn't let you violate the starting ability score cap" gracefully, you should kick them out now and save yourself grief.
Not that I disagree with you, but it's more of a problem when you're a player in a group with such a person, and you, the other person and the GM have been friends for years. It isn't easy to confront some individuals in situations like this.

That is a problem the rules cannot fix, and they really shouldn't try.

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