Oozemorph shifter idea


Advice


So I've read a lot of tutorial online about this and yea. Can't deny shifters seems to have issues but recently had a few ideas.

6 level of oozemorph (yea you stop leveling it at that point)

14 level of menhir guardians.

Why for? Well you can gain flurry of blows as a monk with your natural weapon as well as the benefit from monk dodge AC and shifters claws that scale of unchained monk level added to your natural weapon damage.

I see absolutely no advantage to going the full 15 level for an extra natural attack. So wait I have... 3 attack from flurry of blow/or something else depending on the monk, ki powers that also scales of wisdom and wisdom armor all on a shifter. Almost look like shifter was made to stack with monk, what about feral combat training. Is everything above right?


This idea has existed for quite a while using the Cave Druid archetype. Since it uses standard polymorph rules, you can turn into a Carnivorous Crystal for a way higher damage attack than you could get via scaling.


Menhir Guardian isn't compatible with unMonk.

I presume Oozemorph is for flavor purposes? Because I don't see any mechanical reason to take those Oozemorph levels at all. For instance, the bonus attack at 6th level Oozemorph doesn't stack with Flurry, so it doesn't offer you much.

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