Weather Report |
This is from another thread, but pertinent:
As for icons in PF2, this is the only part that has me fuming, on several levels; first, I do not like them in 4th Ed or SF (especially in SF, they look cheap, cheesy and gross), and my eyes are screwed (Vision Impaired, Partially Sighted and all that): I have Retinitis Pigmentosa and a Cystoid Macula Oedema, so please, please do not use icons.
"...what is that, a dog humping a frisbee...?"
Akharus |
There is a visually impaired player who plays online. He copes just fine with reading software. I'm not sure what the state of the art is for that but it is probably worth at least looking into. Bringing a laptop to the game might make things a lot easier
I heard the online PF rules (SRD? Can't remember the name... been using books and pdfs) is readable by screenreaders, which is cool. I've heard there are talking dice programs too :)
I'm worried about keeping track of my character (or mobs, as I like to GM), and using the battle grid... in any way.
When I started out doing RPGs I did AD&D 2nd ed, and most everything was described, there were no grids or little square template things. You just called distances and made a mental image. It seems like D&D (and thus, PF) from 3rd onwards focus heavily on the grids, though, and have a lot of meticulousness with that. Does anyone have experience running PF without using battle grids and what not?
As for keeping track of characters, conditions, etc... egads. I'm not even sure where to start for that...
@Asmodeus' Advocate: Thanks for the suggestion, I'll give 'em a ring and see if they answer :)
Thanks again everyone.
Asmodeus' Advocate |
Here's a guide I once read on running Theater of the Mind combats, it's written for 5e but the entirety of it works for any system, so I don't know why the author specified an edition. Hope it's useful!
MER-c |
Ocular Albinism for me, four years of Pathfinder, and I gave up on physical representation a long time ago. I can read the books but it hurts my eyes so I just get a PDF and enjoy the high zoom to get larger letters.
For combat I just tend to stick to the old school way of doing things (I DM a lot and my party knows I have some issues) I never use mats but I use distances and as vivid a description as I can get to help with combat.
The way I do it is not for everyone but that sort of no map style often works for every player, and it cuts down on supplies you have to bring so that's always a plus :)
Errant Inlad |
For mat and mini based play, perhaps you could label the grid Battleship style? "The Hobgoblin shifts from A2 to B3 to flank you with his ally." That kinda thing. Perhaps you could track HP with physical tokens in a bag or stack? Would be hard when GMing, but as a player it could really help. Or perhaps pegs in a pegboard? Additionally, you could potentially make your own braille character sheets. Wikihow outlines how people write in braille here https://www.wikihow.com/Write-in-Braille
MER-c |
You could take the battleship grid a step further, and label each individual grid with it's Braille number. Tokens can also be labeled with Braille. The tokens themselves should probably be flat, to avoid knocking them over as you feel out the geography of the mat.
You could actually have someone try and line the battlegrid with raised lines along each square, That way tokens can also be correctly aligned.
Errant Inlad |
Errant Inlad wrote:You could actually have someone try and line the battlegrid with raised lines along each square, That way tokens can also be correctly aligned.You could take the battleship grid a step further, and label each individual grid with it's Braille number. Tokens can also be labeled with Braille. The tokens themselves should probably be flat, to avoid knocking them over as you feel out the geography of the mat.
Maybe even a repurposed scrabble board?
ClassicHero |
John Napier 698 |
I came across plans for a speech synthesizer using an Atmega128 microcontroller. It seems to me that this could be used for an electronic talking polyhedral dice roller. The buttons would have Braille on them. This seems to be something worthwhile to develop. I'll keep everyone posted on my progress.