What parts of the system assume magic item features aren't inherent?


Rules Questions


An old idea popped up in my head while reading someone's critique of the Automatic Bonus Progression system:

Why not just let characters buy magic item features as inherent to themselves?

Which could always end there, but I'm more curious than need a way to play Pathfinder sans magic items. So I'm trying to think of all the game features that assume magic item stuff is separate from characters:

* Any class feature that grants magic items bonuses (such as a Magus' base Arcane Pool use).
* The Disenchanter's ability to render magic items non-magical.
* Amulet of Mighty Fists.

Unfortunately I can't think of many, but that's probably because I don't focus on that aspect very much.

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