Improved Unarmed Strike feat, lethal?


Rules Questions


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So, looking at the feat in the Core Rulebook, the flavor text says that it makes your unarmed attacks lethal, but does not say so in the benefits text itself. I would assume since every other version of the feat I've seen in Pathfidner or DnD say that you can do either lethal or non-lethal damage, that the same would apply here. Has there been any clarification yet?


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Nothing official yet confirming one way or another. RAW is that it still has the archaic penalty and does nonlethal only.

Grand Lodge

Sadly they need to fix that feat


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Yes. Yes they do.


It should be able to do lethal damage, least in my mind.


Aseroth_Blackward wrote:
It should be able to do lethal damage, least in my mind.

Then let it do lethal damage. If it makes sense in your universe then change it. I see it like this... "Are you really going to try and hit me with your fists human?" I hope to understand one day how in a universe with highly advance tech, people still want to use their bare fists to do lethal damage.

Poor Genos never gets any credit for being awesome. #JumpJets & #RocketPunches

My unarmed fighter <3


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
JetSetRadio wrote:
I see it like this... "Are you really going to try and hit me with your fists human?" I hope to understand one day how in a universe with highly advance tech, people still want to use their bare fists to do lethal damage.

Go for the eyes Boo!


JetSetRadio wrote:
I hope to understand one day how in a universe with highly advance tech, people still want to use their bare fists to do lethal damage.

Because punching is always cool. Martial artists are /always/ cool. It's just how it is.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
pandapeep wrote:
JetSetRadio wrote:
I hope to understand one day how in a universe with highly advance tech, people still want to use their bare fists to do lethal damage.
Because punching is always cool. Martial artists are /always/ cool. It's just how it is.

Because people aren't always going to have access to advanced tech.

Did you crash onto a new world, surrounded by nothing but creatures trying to eat you? Your ammo is only going to last so long.

Are you a member of a prison riot? Odds are fists, shivs, and other makeshift weapons are the order of the day.

Are you a POW trying to escape the camp? To get a gun from one of the guards, you're probably going to have to use your body in some way to disable him.

There are literally thousands of scenarios in which people would still want--or still need--to use their bare fists to do lethal damage.

Then, as PandaPeep said, it's rather cool. A guy with a big gun can be powerful, and feared because he has a big gun and knows how to use it, but EVERYONE acknowledges that the guy who can kill his enemies 20 different ways with his bare hands as being more powerful and more worthy of respect and awe (even if only subconsciously). It's a primal instinct to acknowledge those that are physically superior to us, even if we have the upper hand due to technology. Totally psychological and instinctive.


Also, while the Vesk can have lethal damage with their unarmed strikes and have them not be considered archaic from the get go because claws (after all, claws are so very effective against future high-tech armor, right?), others such as cybernetics-enhanced people, constructed humanoids and actual made-of-metal robots such as SROs among other things are not afforded the same ability even after spending a feat for it.

And sci-fi, from books to TV shows to movies, is quite full of individuals faring quite well against armored foes using just their fists and feet and other parts of their bodies, especially when those individuals are augmented in some way. And let us not forget that a great number of Starfinder character upgrades are cybernetic and biotechnological in nature.

And well, when there is a feat that makes the one who has it able to pretty much walk through bullets or fire or acid or electricity unscathed while naked and unaugmented... Wanting to be able to have one's unarmed strikes be lethal and/or non archaic after taking a feat is hardly far-fetched.

And just to take it a step further since a good number of melee-focused combatants in Starfinder may very well favor strength more or less or at least invest in increasing it at least a little, I do think there is nothing non-lethal about a punch coming from someone with the strength of a gorilla, a rhinoceros or an elephant and the training to use it most effectively, i.e. the Improved Unarmed Strike feat.


JetSetRadio wrote:
Aseroth_Blackward wrote:
It should be able to do lethal damage, least in my mind.

Then let it do lethal damage. If it makes sense in your universe then change it. I see it like this... "Are you really going to try and hit me with your fists human?" I hope to understand one day how in a universe with highly advance tech, people still want to use their bare fists to do lethal damage.

Poor Genos never gets any credit for being awesome. #JumpJets & #RocketPunches

My unarmed fighter <3

It is doable. In a lot of ways, someone doing unarmed damage is like a bullet hitting a kevlar vest. The vest may stop the bullet, but not the bullet's kinetic energy. So that bullet can still do damage even if it doesn't penetrate. As long as the target isn't a robot, or wearing enough armor that your essentially punching a steel wall, you can do damage, just not in the traditional fantasy sense.


Ravingdork wrote:
Go for the eyes Boo!

That's what I am saying. You need to punch something that isn't armored or you do less damage. Hence "archaic".

pandapeep wrote:
Because punching is always cool. Martial artists are /always/ cool. It's just how it is.

I love martial artists. That's why I have mentioned in other threads that in the Alien Archive on P.150 Cybernetic allows a creature to add a ranged weapon to your limbs. I see no reason why it has to be JUST a ranged weapon and instead you could add battle gauntlets to your arms.

Or
You could use Solarfists as a Solarian. In the book it says

CRB p.101 wrote:
Normal melee weapons like axes, swords, and spears are most common, but other shapes, such as a large rune of stellar energy, a mass of writhing energy tendrils, or an energized fist that fits over your own hand, are possible as well. Your solar weapon’s general design has no impact on its function, and doesn’t give the weapon any special abilities such as reach. Once you’ve selected the general design, you can’t change it until you gain a new solarian level.

So if having multiple weapons adds nothing but flare (Remember, multiple weapons don't give a bonus.) why not put the solar weapon over both fists? FLAMING FISTS? Pact worlds even adds E Solarian crystals, so LIGHTNING FISTS!! Ryu anyone!? I am down with the KungFu fighter. Just not down with a nonmodified unarmed fighter.


JetSetRadio wrote:
Aseroth_Blackward wrote:
It should be able to do lethal damage, least in my mind.
Then let it do lethal damage. If it makes sense in your universe then change it. I see it like this... "Are you really going to try and hit me with your fists human?" I hope to understand one day how in a universe with highly advance tech, people still want to use their bare fists to do lethal damage.

Just kick him in the face.

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