AoMF + Guided use Wis for Reposition?


Rules Questions


Does having an Amulet of Mighty Fists with the Guided weapon property allow a monk to use Wisdom instead of Strength when making a Reposition combat maneuver?


Not unless you have some way to give your unarmed strike the trip weapon property.

Source


This is the most clarification I have on it: and I would assume after reading it that it would be Yes?
http://paizo.com/community/blog/v5748dyo5lcom?Combat-Maneuvers-and-Weapon-S pecial-Features


blahpers wrote:

Not unless you have some way to give your unarmed strike the trip weapon property.

Source

"because trip weapons are also suitable for dragging and repositioning"

Also, I am not interested in applying any bonuses to the reposition: example +1 through +5. This is strictly using the relevant ability modifier.

Also, The trip weapon property just allows the user to drop the weapon.


Quote:
Disarm, sunder, and trip are normally the only kinds of combat maneuvers in which you’re actually using a weapon (natural weapons and unarmed strikes are considered weapons for this purpose) to perform the maneuver, and therefore the weapon’s bonuses (enhancement bonuses, feats such as Weapon Focus, fighter weapon training, and so on) apply to the roll.

Per the link we both provided, without the trip special property, weapons generally are not utilized in a reposition maneuver--only disarm, trip, and sunder. Thus, none of their enhancements are, including guided. It's the same argument that shuts down grapple getting bonuses from an amulet of mighty fists.


DanceSC wrote:
blahpers wrote:

Not unless you have some way to give your unarmed strike the trip weapon property.

Source

"because trip weapons are also suitable for dragging and repositioning"

Also, I am not interested in applying any bonuses to the reposition: example +1 through +5. This is strictly using the relevant ability modifier.

Also, The trip weapon property just allows the user to drop the weapon.

It also, per the link, allows one to drag/reposition at all with the weapon (as in, without that property, you cannot drag/reposition with the weapon and gain its bonuses):

Quote:
There is a special exception to the above rules. If you’re using a weapon with the trip special feature, and you’re attempting a drag or reposition combat maneuver (Advanced Player’s Guide 321–322), you may apply the weapon’s bonuses to the roll because trip weapons are also suitable for dragging and repositioning (this also means we don’t have to add “drag” and “reposition” weapon properties to existing weapons).


blahpers wrote:
DanceSC wrote:
blahpers wrote:

Not unless you have some way to give your unarmed strike the trip weapon property.

Source

"because trip weapons are also suitable for dragging and repositioning"

Also, I am not interested in applying any bonuses to the reposition: example +1 through +5. This is strictly using the relevant ability modifier.

Also, The trip weapon property just allows the user to drop the weapon.

It also, per the link, allows one to drag/reposition at all with the weapon (as in, without that property, you cannot drag/reposition with the weapon and gain its bonuses):

Quote:
There is a special exception to the above rules. If you’re using a weapon with the trip special feature, and you’re attempting a drag or reposition combat maneuver (Advanced Player’s Guide 321–322), you may apply the weapon’s bonuses to the roll because trip weapons are also suitable for dragging and repositioning (this also means we don’t have to add “drag” and “reposition” weapon properties to existing weapons).

I am not looking to gain the bonuses. This is simply for the relevant ability modifier.


The relevant ability modifier comes from a weapon enhancement (guided). The same principle applies. The monk isn't using the weapon, so the monk doesn't get its benefits.


blahpers wrote:
The relevant ability modifier comes from a weapon enhancement (guided). The same principle applies. The monk isn't using the weapon, so the monk doesn't get its benefits.

So the real question I would be asking then is, does the monks unarmed strike count as having the trip special weapon feature solely for the purposes of being suitable for dragging and repositioning so that I can apply a relevant ability modifier... I fully understand that the weapon bonuses do not apply.

Also, would the same apply for Agile should Agile be treated the same as Agile Maneuvers?


There are ways to make a weapon be used for repositioning - the repositioning (absurdly expensive, +3 equiv.), dueling or leveraging properties (either's +1 equivalent). You could put any of these on an AoMF.

It's the same story with agile or with weapon finesse I think.


Unarmed strike is listed on the Weapons table with no trip property, so it cannot* be used to grant any weapon-based bonuses to drag or reposition maneuvers.

The weapon enhancements avr listed technically don't grant the trip property to the weapons, but the intent there is pretty darn clear that it would allow using the weapon for repositioning--it'd be a harsh GM that would rule otherwise.

*There is the matter of the GM allowing specific instances to work, per that same link above. Some GMs might be okay with it; many will not.

Sczarni

Since Guided is not a Pathfinder enchantment (it's from when Paizo was publishing D&D 3.5 material), ask your GM whether 1) they'll even allow it in your Pathfinder game, and 2) how it interacts with your main question.


blahpers wrote:

Unarmed strike is listed on the Weapons table with no trip property, so it cannot* be used to grant any weapon-based bonuses to drag or reposition maneuvers.

The weapon enhancements avr listed technically don't grant the trip property to the weapons, but the intent there is pretty darn clear that it would allow using the weapon for repositioning--it'd be a harsh GM that would rule otherwise.

*There is the matter of the GM allowing specific instances to work, per that same link above. Some GMs might be okay with it; many will not.

It states that unarmed strikes involve the Knees, Fists, Elbows, and Feet. How does one perform any of the combat maneuvers without using their knees, fists, elbows, or feet?

The trip property just means that the player has the ability to drop the item, one does not simply drop their unarmed strikes. It also states that a combat maneuver is an attack roll adding in the combat maneuver bonus. I was just wondering: Does the AoMF + guided switch the relevant ability modifier of the attack roll and does that apply to the Combat Maneuver.

I think the solution is that it is at the discretion of the DM.


The trip property also means that you can use the weapon for dragging or repositioning as per the link.

Sean Reynolds wrote:
There is a special exception to the above rules. If you’re using a weapon with the trip special feature, and you’re attempting a drag or reposition combat maneuver (Advanced Player’s Guide 321–322), you may apply the weapon’s bonuses to the roll because trip weapons are also suitable for dragging and repositioning (this also means we don’t have to add “drag” and “reposition” weapon properties to existing weapons).

The guided AoMF changes the ability modifier used in cases where an unarmed strikes or natural weapons bonuses may be applied to the roll, but it has no ability noted for it to do so in cases where it doesn't!


avr wrote:

The trip property also means that you can use the weapon for dragging or repositioning as per the link.

Sean Reynolds wrote:
There is a special exception to the above rules. If you’re using a weapon with the trip special feature, and you’re attempting a drag or reposition combat maneuver (Advanced Player’s Guide 321–322), you may apply the weapon’s bonuses to the roll because trip weapons are also suitable for dragging and repositioning (this also means we don’t have to add “drag” and “reposition” weapon properties to existing weapons).
The guided AoMF changes the ability modifier used in cases where an unarmed strikes or natural weapons bonuses may be applied to the roll, but it has no ability noted for it to do so in cases where it doesn't!

So this would only apply to trip...

One more question... How does this apply to CMD?
Would I be able to use my wisdom in place of my strength for cmd against trip?

EDIT: I found the answer to my question: No, CMD still uses STR, the Monk Class feature uses Wisdom: "When unarmored and unencumbered, the monk adds his Wisdom bonus (if any) to his AC and his CMD"

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / AoMF + Guided use Wis for Reposition? All Messageboards

Want to post a reply? Sign in.