Are the Alien Archive's playable aliens viable?


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Acquisitives

Pathfinder Adventure Path, Lost Omens, Starfinder Roleplaying Game Subscriber
Lord Fyre wrote:

A bigger question about playability.

What did you do for Height, Weight, and Starting Age?

i don't think any of those things have a whit to do with playability, but that's just me.


My son's contemplative technomancer was killed, so now he plays a level 11 grey mystic that has been absolutely crushing all foes. Even the yoki operative is in awe.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
The Goat Lord wrote:
My son's contemplative technomancer was killed, so now he plays a level 11 grey mystic that has been absolutely crushing all foes. Even the yoki operative is in awe.

Ooh details please! How is he doing it? I want to crush my foes too, see them driven before me, and hear the lamentations of their women.


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Ravingdork wrote:
The Goat Lord wrote:
My son's contemplative technomancer was killed, so now he plays a level 11 grey mystic that has been absolutely crushing all foes. Even the yoki operative is in awe.
Ooh details please! How is he doing it? I want to crush my foes too, see them driven before me, and hear the lamentations of their women.

He's a gray star shaman mystic. I don't have his sheet with me, but not much stands up long to enervation + bestow curse + mind thrust. Up close he often uses the gray's phase racial ability to great effect, along with clever use of starlight form to waste enemy actions. The walk the void ability is great when boarding/blowing airlocks. My wife's ysoki ghost operative is all about trick attacking things in the face to death, but my son's mystic has been tactically disruptive to crowds and surgically effective against single targets. Fun for all.

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