Combat Maneuvers and Weapons


Rules Questions


Hi all,
I was wondering which combat maneuvers from Advanced Player's Guide could be usable with weapons...and, in particular, with a reach weapon with the grappling weapon quality...like a kusarigama:

Would be possible to use Dirty Trick at distance?

...and Steal?

...and what about Reposition and Drag?

And also, if my weapon has the Grappling quality...can I attempt to use the Grapple maneuver with it (without scoring a critical...and, as such, as non-free action?)?

Thanks,
Skarm


Technically, no, you can't use dirty trick at all at ranged. The maneuver expressly says "in melee". You can do it at REACH, if you're a large entity, but not at range.

I believe the Whip Mastery chain will let you do a Grapple at the extent of the whip's 'reach', as well as steal. There are WEAPONS that would allow you to do Reposition and Drag maneuvers with them.

As to grapple, no. That's not how the Grappling quality works. You can TRY, but you take the -4 for not having both hands free. There are exactly THREE weapons that I know of that you can use for grappling without penalty:

The Man Catcher (it's basically a net)
The garotte (but only from stealth)
The Dan Bong (it gives a +2 to Grapples)

The last is also Light weapons, so if you have Weapon Finesse, it would TECHNICALLY apply to the maneuver.


Zarius wrote:
Technically, no, you can't use dirty trick at all at ranged. The maneuver expressly says "in melee". You can do it at REACH, if you're a large entity, but not at range.

Mmmh...I don't understand...I didn't mean to use it at range, but only with a reach melee weapon:

I see your point that reach weapon share the same cover mechanics of ranged weapons, but technically are still melee weapons:

The reach quality allows the character to expand his melee reach, but at the cost of being unable to strike adjacent squares.

Zarius wrote:
As to grapple, no. That's not how the Grappling quality works. You can TRY, but you take the -4 for not having both hands free.

That is still nice! :)

Thanks,
Skarm


My apologies, I thought it said Ranged. If you have REACH, yes, you can perform a dirty trick. Though, what you can accomplish with just a weapon will vary from GM to GM. Things like blinding an opponent are usually done with powder or fluid to the eyes, while hobbling an opponent could be done by whacking their knee with a weapon.


Pathfinder Rulebook Subscriber

Relevant information that answers the questions with the right answer of: Typically only Disarm, Trip, and Sunder can be used with a weapon.

Edit: Trip Weapons (Weapons with the Trip feature) may also be used for Drag and Reposition.


Thank you guys! :)

However...to be honest, I had an extensive discussion during the last session with my DM and, in fact, I got even upset because he came up with a lot of things that ... well ...started to make me seriously think that he *on purpose* always takes the interpretation that is most bothersome to me...once he acts super-hyper-legalistic using the strictest (literal) rule interpretation and another time he literally *ignores* what the rules are saying or states that thing that are clearly said in English "don't mean that" (i.e., we had a discussion about the "drag" maneuver...he kept saying that I couldn't drag without grappling, which is a total ..., given there is a SPECIFIC maneuver for dragging!)!

In these days I'll make another post that will be my personal attempt to analyse the combat maneuver rules from various rulebooks and errata and to understand what could be used with weapon or not (or...better...would use weapon "improperly", so loses any benefit from it)...and I'll also go in-deep about the issues related to the reach weapons...

(Obviously I'll take a lot from your advice here...but...really...I'd like to make a truly "bullet-proof" analysis to submit to my DM, because well...frankly...I am a bit sick of seeing all my good ideas being "trashed" because he feel like being *bothersome*...obviously he's the DM and he has control over the game, but he cannot warp the rules just to bully and bother specific players...that is not fair!

However, in the past, he seemed to take a more reasonable approach if the rule interpretation is accurately provided with reference to the "holy texts"... )

Skarm


The Harpoon is a grappling weapon. Could get nasty with Hamatula Strike and Hamatula Grasp.

Don't know if that's at all what you are looking for.


If you decide that you want to build a grappler, give me a direct message. I'll help you out. And Grapplers are among the most *fearsome* opponents you can face because, short of a couple of very specific abilities, a grappler can take down nearly anything and make it helpless in six seconds. And, unlike Reposition, there's no size limitations on it.


VoodistMonk wrote:

The Harpoon is a grappling weapon. Could get nasty with Hamatula Strike and Hamatula Grasp.

Don't know if that's at all what you are looking for.

Zarius wrote:
If you decide that you want to build a grappler, give me a direct message. I'll help you out. And Grapplers are among the most *fearsome* opponents you can face because, short of a couple of very specific abilities, a grappler can take down nearly anything and make it helpless in six seconds. And, unlike Reposition, there's no size limitations on it.

Hi! :)

Mmmmh...no, guys...in fact, I am just looking for new ways to support my party in combat without getting killed and I was thinking about starting using a kusarigama:

The fact is that I have defined a pretty decent build with a level of swashbuckler and four level of ninja-scout and I am doing the classic "vanishing trick" tactic...

It is a pretty decent tactic and I killed more than a couple of enemies with it...

However, my DM seem to want to constantly point out how my build sucks because he thinks I shouldn't have planned so many multiclassing (in fact, I had sent him a preview of my "plan" up to 20th level)...

I disagree on this, but I kind of notice that I seem the only player that almost *each encounter* seem to have custom-made opponents to bother: A few sessions ago we met a group of monks and one was setup with true seeing or something like that...last time we met a barbed devil with see invisibile or true seeing...

( Frankly I have even checked the last module we played, which we finished last time, and, even if my DM keep saying that he uses the module "as it is", the monks weren't supposed to have anything to see invisibile and the cleric who nearly "vanquished" us had only a ... Hold Person spell, that, with its DC of 15, should have been manageable even with my -3 penalty to Will save!
Obviously we're playing a non-PS campaign, but if monsters are custom I expect to be admitted at least!
We even got nearly exterminated by two undead Ningyos who he thought would turn into a "swarm" because they have the "swarming" special attack...but the swarming special attack don't say anything like that, they don't have the "swarm" subtype and they are too big to have it! However, he still insisted that he used the creatures straight from the module! )

Each time I came up with new ingenious ways to try to fight better his creatures, but 99% of times he forces random rolls to have my tactics ... up or bothers me asking to see the rule X or the object Y and then STILL insist that I delay the combat action to allow other players to continue (I mean...it is YOU who are dragging the combat into a crawl by vetoing everything I propose...NOT me!)...

When I wanted to use opium on weapons, instead of trying to "patch up" the broken rules on drugs (which, in my opinion, takes very little: Needs just to declare that there is a Fortitude save for the effect to happen, that you can forfeit it, but if you do you don't have neither the good nor the bad effects!), he constantly rolled to see if the black market contact got paranoid on a ... *CUSTOMER* and attacked me (He stated they were paranoid, I wasn't "known" and I wasn't disguised as a "doper"...as if ANY doper need to look as a ... doper!! The most ... and unrealistic portrayal of a drug sale I had ever seen, considering that I remember as a youth, a friend of mine -who looked a bit like a pusher- was approached in the street asking if he had "weed"!!)
And after being attacked, he told me I'd be recognized ("they know your face") even without allowing me to make a Disguise check...

...and this ... was OBVIOUSLY before the main encounter with the "big bad" for which I was buying an extra dose of opium!

Last time he literally came up first with saying that the Grapple weapon couldn't do what was said in the rules (free action to grapple on critical)...which I pointed out was wrong by showing on the "d20pfsrd.com" website and then he asked to see it on the "prd" manual (which is canon, but slower to navigate)...and, obviously, there was written the same thing!

Then he told me I couldn't Drag with my kusarigama because I needed Grapple to Drag...which is a ...! There is a DIFFERENT combat maneuver, so I am supposed to be able to use THAT straight away!!

Then he told me I couldn't drag or reposition a flying creature, but I could only grapple it and that it would fall only if I pinned it...which, frankly, if flight is just a *movement*, I don't see why shouldn't be possible!

Essentially, to be clear, I want to use a weapon to support my comrades without getting into melee, because, just to say, last time we met this patrol with a barbed devil in them...which was an encounter totally unbalanced (CR +5 just the devil and he had guards to support him too) and as I had vanished and I was moving in position, the barbed devil went straight away against me!

Later I pointed out that the DM messed up with the initiative, because wasn't the Initiative turn of that creature!

In my opinion, the rolls should have been remade because he simply IGNORED the initiative count and had a creature act in a moment in which wasn't SUPPOSED to ACT...

...then after the barbed devil attacked me, his human allies charged me to attack...to attack a ... INVISIBLE CREATURE THAT THEY COULDN'T SEE (and my DM's "story" was "They see their chief striking something that they cannot see, so they join him!")!

As I was saying, I wanted a useful weapon to support the party without getting in melee straight, because in EACH and EVERY melee with my DM there is this sort of ...!
Skarm

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