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I had a question posed to me by a player in a friend's Starfinder game, and I saw nothing in the rules to lean on for this. So, I'm turning to the collective mind here for answers (though my own feeling is that the answer is no).
The question posed is this: is it possible to multiclass as a Mystic by adding a Mystic with a different connection as the other class?
In a nutshell, what it boils down to, for me, at least, is whether the connection is considered part of the character class (again, my thought being no).

Hithesius |

A Mystic is a Mystic regardless of their choice of Connection. You may as well ask if a Mechanic can multiclass as a Mechanic to pick up the AI type they didn't choose, if an Operative can double up to pick up a new specialty, or if a Soldier can pick up a new fighting style at level 2.
Archetypes change the class more dramatically than changes to the default provided options do, but you can't multiclass as a Phrenic Adept Mystic and a normal Mystic.
The answer is no.

Metaphysician |
My own ruling would be, no.
1. On a mechanical level, multiclassing requires you to, by definition, pick multiple classes. Not the same class multiple times.
2. On a setting level, each Connection represents a fundamental way that a Mystic interacts with the mystical forces of the universe. Its their paradigm, not just how they do magic but how they view the world. Following two different Connections would actually be *harder* than worshipping two different gods.

Gilfalas |

I had a question posed to me by a player in a friend's Starfinder game, and I saw nothing in the rules to lean on for this. So, I'm turning to the collective mind here for answers (though my own feeling is that the answer is no).
The question posed is this: is it possible to multiclass as a Mystic by adding a Mystic with a different connection as the other class?
In a nutshell, what it boils down to, for me, at least, is whether the connection is considered part of the character class (again, my thought being no).
Different flavors of the same class are not different classes. Your still taking levels of Mystic which is the class and that means your bound by previous choices you have made for levels of that class.

Slurmalyst |

All this said, is it really abusive if you allow this in a home game?
Multiclassing almost always burns casters in the end, but there might be some abusive combinations possible with classes like Soldier multiclassing with itself.
A Mystic 1 / Mystic 1 multiclass would be way better than a Mystic 2 thanks to having a bunch more spells, but I'm not sure if it's noticeably better than a Mystic 1 / Technomancer 1 multiclass. Sure, the M/M multiclass gets another connection power and is slightly less MAD, but you lose out on the M/T's wider variety of spells and class skills, plus Spell Cache.
It's just that Level 2 is kind of a dead level for the two casting classes, and it's worth even less to Mystics than it is to Technomancers. But whenever the multiclass falls behind a spell level, it hurts a lot.