Questions on two Unchained stamina powers


Rules Questions


1 person marked this as FAQ candidate.

I'm not sure if this question has been answered. I was browsing through the Stamina section of Unchained and I saw that the stamina power for Improved Feint doesn't actually do anything. It lets the feat-holder spend stamina to Feint as a move action, even though Improved Feint already lets you do just that.

Also, the stamina power for Gang Up does not actually do anything, based on the current FAQ about counting as your own ally.

I know, I'm probably the only player in the world who does characters that are affected by these sorts of things, but...

Does anyone know whether there been any clarification on these particular stamina powers?

-Matt


Mattastrophic wrote:

I'm not sure if this question has been answered. I was browsing through the Stamina section of Unchained and I saw that the stamina power for Improved Feint doesn't actually do anything. It lets the feat-holder spend stamina to Feint as a move action, even though Improved Feint already lets you do just that.

Also, the stamina power for Gang Up does not actually do anything, based on the current FAQ about counting as your own ally.

I know, I'm probably the only player in the world who does characters that are affected by these sorts of things, but...

Does anyone know whether there been any clarification on these particular stamina powers?

-Matt

The FAQ about being your own ally says if it makes sense to do so, and I feel that the stamina for Gang Up clears up the issue that it's one of the ones that you don't count as your own ally for.


Pathfinder Lost Omens Subscriber

well... it still allows you to ignore the 13 int requirement.


It looks like that first one is a mistake. As for the second one, that FAQ clearly says you count as your own ally except when it doesn't make sense. Every GM I know takes the RAI that Gang Up is a case where it doesn't make sense - you and ONE other ally is not a gang, you're not ganging up, and it the feat is not intended to let you stand next to ONE ally and 'gang up' on an enemy. If your table plays it differently, then in this case you won't gain any benefit from the stamina with this feat.


It seems weird that someone would use the nonsensical bit for Gang Up. It's not like Rogues are overpowered. Rogues also don't really have a lot of BAB for a stamina pool.

Also, isn't the point of FAQs to reduce confusion and varying interpretations?

But anyways, so... Nothing on the Improved Feint power?

-Matt

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