
ohako |
I can’t quote the rules on mobile, but it’s
a) a bag of holding for 10 lbs of gear
b) doesn’t detect as magical, otherwise a normal belt pouch
So, say you’re in a desperate spot, with practically no other gear on hand. What would you pack?
I’ll start with some masterwork thieves’ tools, a traveling or compact spell book, a spell component pouch made out of darkleaf cloth, 4 or so mithral daggers, and a wooden holy symbol.
That’s maybe half of the pouch spoken for (depending on the size of the daggers)? What would you add to it?

Guardianlord |

Some kind of escape item like a tinderwtig and smokestick for emergency stealthing.
A light one handed melee weapon like a dagger is fantastic as well.
A masterwork sling and a brace of sling bullets for the archer types.
Potions are the best things to put inside - Weightless means you can pack the 2cu/ft full easily.
Feather Tokens - SO many options, so many uses. Who knows when a tree, a hook, a whip, or a boat will be needed post capture by the enemy.

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My handy dandy go-bag would have an assortment of useful things, starting with a backup wand of cure light wounds, a potion of invisibility (in a narrow vial), a potion of Remove Blindness/Deafness (in a bulbous vial), a dagger, and a scroll with a few charges of Lesser Restoration, a gem worth 500 gold, and a tightly folded set of light clothing.
Oh, and it would also contain a finely detailed, artisan crafted portrait of a my character's butt. Just to confuse thieves.