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Bohdan Maksymenko |
![Stirge](http://cdn.paizo.com/image/avatar/stirge.gif)
I'm currently looking to play a campaign that uses geshtalt rules and starts at level 1, i was looking to play a Fighter/Psion using natural weapons throughth Metamorphosis, and it got me thinking.
Being a Fighter on one side, i was going to use medium armour, but what to do with weapons?
Metamorphosis gives me a 1d6 natural attack at level 1 which will never match my other weapons, qwestion is.
Whats better Natural weapons or manufactured ones? Keep in mind im using Dex to hit and damage.
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J4RH34D |
![Lini](http://cdn.paizo.com/image/avatar/PZO9256-Lini_90.jpeg)
It depends.
If you can get enough natural attacks it is amazing, due to the all at full bab bit.
Grab a help of the mammoth lord for a gore attack.
If you can get to 4 natural attacks you will be making 4 attacks at full BAB while other characters might only have gotten their second or third iterative.
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Bohdan Maksymenko |
![Stirge](http://cdn.paizo.com/image/avatar/stirge.gif)
Psion egoist was my concept and Fighter helps by boosting hd, BAB, and saves, the feats help a lot too, being a human, i get 4 feats at level 1.
The auxilary nat. weps. are for hanging interesing status effects like poison and grab on, besides, free attacks are pretty awesome.
So my question stands, if you were to pick, which levels what style whould you prefer?
Im thinking like this:
1-5 levels: manuf.+nat.
6-10 levels: nat. only/manuf only
10-20:?
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J4RH34D |
![Lini](http://cdn.paizo.com/image/avatar/PZO9256-Lini_90.jpeg)
Again, it depends on how many natural attacks you can get.
If you can get 2 Natural attacks by 5 then only natural attacks would be better than a mix.
If you can get 3 by 11 it is better again.
And 4 by 16.
It depends on how many you can get really.
So depending on how many powerpoints you are willing to spend.
You can get:
1 at 1-4
2 at 5-10
3 at 11-20
If you pick up a helm of the mammoth lord your natural attack routine is basically ALWAYS better than your manufactured.
The biggest issue you will run into is duration of metamorphosis.
So you may need to be middling without them.
If you go for the poison attack options and such rather than trying to max the number of attacks you get I would perhaps suggest going manufactured and throwing the debuff attack in for free.
Rules text on mixing. "Creatures with natural attacks and attacks made with weapons can use both as part of a full attack action (although often a creature must forgo one natural attack for each weapon clutched in that limb, be it a claw, tentacle, or slam). Such creatures attack with their weapons normally but treat all of their available natural attacks as secondary attacks during that attack, regardless of the attack’s original type."
"Secondary attacks are made using the creature’s base attack bonus –5 and add only 1/2 the creature’s Strength bonus on damage rolls."
If you can take the Multiattack feat then always mix.
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Bohdan Maksymenko |
![Stirge](http://cdn.paizo.com/image/avatar/stirge.gif)
Ok 1 from minor metamorphosis, 1 from helm ofbthe mamoth lord (8500gp) or ring of rat fangs(5000gp) brings us to 2 , and the third? Just doesnt work, i think ill just go for it as an auxilary thing, imagine getting 4 1d6 attacks(+20/+15/+10/+5) with a weapon and 3 with 1d10+2d6(+18) all by level 20.
P.S i think multiattack is a safe level 5 feat.