How Should A Gamemaster Go About This?


Advice


So there is a specific question that has been burning me for a while.

How does a GM convey interactions between BBEGs like you see in movies like Rogue One and The Lord of the Rings trilogy with Saruman? I find these interactions some of the most interesting examples of non-protagonist conversations within those storylines.

For example, in Rogue One, how could a GM convey to his players, even if it's after it happened, the interaction between Darth Vader and Director Krennic?

Just a thought I had, because I think that it would make for a more interesting story for the players and make it more immersive.

Grand Lodge

Try what this guy says: https://youtu.be/FUrlRZu2uCc


This is a SciFi setting. Lots of different types of recording devices around.

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