RelicBlackOUT |
Hey everyone, I know for some of the past APs they put out booster packs of pre-painted miniatures. My gaming group will be starting this AP in the new year and wanted to get some booster packs for the GM as a christmas gift.
I saw the pawn set, but there is something cool about the miniatures.
Thanks!
Kalindlara Contributor |
Shadowfane |
I've just bought the SA pawns (not arrived yet), but looking at the monsters in the books, some of the encounters are going to be hard to field - especially later in Book 4 (Whisper out of Time).
In one area there are:
- 6 advanced leopards
- 6 camels
In Biting Lash's compound you could reasonably have to field:
- 6 advanced basilisks
- 8 dire hyenas
- 20 (2+2+16) Gnoll guards
- 8 Gnoll trainers
- 8 gnoll lieutenants
- 6 Biting Lash's personal guards (also gnolls)
potentially all at once if your players are murder hobos (mine are)!
I've got nearly all the pawn collections and a very large mini collection, but this is ridiculous! What's most annoying is that the example I give here is the final sequence of encounters of Book 4, so not really optional.
How are you guys handling minis in these encounters?
Benchak the Nightstalker Contributor, RPG Superstar 2010 Top 8 |
I rebuilt most of those encounters to use fewer (but more powerful) creatures--mostly because I don't like running encounters with lots of low-level enemies. Frex, the six guards with six advanced leopards became three guards with leopard animal companions.
The gnoll guards in Blossoming Thorn became a couple gnoll troops (which, granted, may not solve the pawn problem, depending on how you represent troops. I use one pawn at each corner).
I also ended up cutting a bunch of the encounters, because my players teleported to the top of the tower and fought Biting Lash first. Gnolls being a cowardly lot, I figured it'd make sense for them to flee once their leader was slain (they took most of the treasure from the dungeon with them though :D).
I also filled in some gaps with custom pawns. I use sheets of chipboard (which I found on amazon.com) and adhesive labels. Resize a picture of the monster to fit on a pawn, print it on the adhesive label, stick it to the chipboard, and voila--you've got a custom pawn. My players often can't tell the difference.
EDIT: As to cutting Okeno, I kept it, because one of my players had backstory connections. It's suggested that the PCs may have entered Lowls' service as a slaves, purchased from Biting Lash via Weiralai. That was the case for one of my players, and he took great pleasure in hunting her down and killing her.
Hubaris |
Interesting. How did you link through to Book 5?
I haven't done it YET but these are the plans.
tl;dr: They find the mind-swapped yithian in the mysterium hiding out (with the information on the parched lands) and must instead navigate a Schrodinger-styled time loop to save themselves. They currently both exist and not exist at the same time and this will be their only time to confirm or deny their existence. It blatantly steals the Book 6 twist and re purposes it as a series of difficult research 'combats' and a final encounter with a (possibly unique) bythos.
Full disclosure I have no one who really cares for gnolls or took the slaver backstory