
![]() |

Rygel performs so many different roles throughout the course of the series that several classes seem like viable options. Envoy, Mechanic, and/or Operative seem like possibilities. Maybe even multi-classing...
I'm not necessarily wanting to make an exact copy of Rygel, but something with the same kind of feel...Formerly a big muckety muck, now he has to survive on his own and do things for himself. Smart, non-physical, small, often underestimated, wants to lead (though not necessarily good at it).
What do you guys think?

![]() |

Personally, I'd go straight Envoy. If you'll notice, all the technical skills are available as Expertise Skills for the Envoy. Those and the social skills (mostly Bluff) really do sum up most of Rygel's particular skill set.
The float chair is more equipment than it is a drone, and there are several ways to fly with equipment.
Halfling and Ysoki both work well mechanically, but I'd go Ysoki for theme. Everyone actually likes Halflings.

Mark Carlson 255 |
The thing that sticks in my mind was a quote by an actor on the show that went something like this "In season 3 we realized that we could throw the puppet around. And the show got much better after that."
In general I am often torn on allowing players to play this type of character (kender is another) as they can be very disrupting at the table and can take away for other more important things.
Do not get me wrong, humor is important but if it becomes too important often the game suffers.
MDC