More element like elementals.


Homebrew and House Rules


So I was thinking about how water fire and wind elementals work. They are basically solid masses that have themed abilities.

One would think attacking a wind elemental you would just swing right through it and it would be naturally invisible for example.

A water elemental would be similar physical attacks would pass through it while fire damage would hurt it by boiling it off. It would be able to pass through any barrier that is not water tight.

Fire elemental is basically a plasma come to life. once again physical attacks shouldn't do much.

Basically I'm looking for ideas to make more thematically appropriate elementals. Thing that it would make since for them to have or do.

Any ideas?


Also would a fire elemental be able to pass through objects? does that make sense for a creature in a plasma state?


Elementals shouldn't be able to pass through non-porous objects unless they first blast/burn/dissolve their way through.

Of course, if you REALLY want to get technical with elementals --

Titanium elemental
Chlorine elemental


Ha yeah It would actually make more sense but there would need to be a whole book to fit every one of them. plus a uranium (not to mention plutonium) elemental sounds horrifying.


^Maybe an upcoming Starfinder supplement?


UnArcaneElection wrote:

^Maybe an upcoming Starfinder supplement?

That would be awesome. Need to just make a list of traits elemental would have that would make them different form each other.

Carbon elemental real similar to sand or earth
silicon tougher version of carbon
copper elemental better not use electricity damage for that matter better not hit the hydrogen elemental with fire.
mercury elemental in between metal and liquid plus poisonous!

Could go on awhile that way.


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There's a carbon allotrope which isn't very similar to earth.

Once upon a time (AD&D; 1st or 2nd ed, I can't remember) you had to have a certain amount of the element present to summon an elemental. Which might be a useful limit on summoning Fluorine elementals.

With wind/fire/water elementals though I'd probably model them mechanically on swarms of diminutive/fine creatures, since those have the weapon immunity you're after. x1.5 damage from area effects as well works.


avr wrote:

There's a carbon allotrope which isn't very similar to earth.

Once upon a time (AD&D; 1st or 2nd ed, I can't remember) you had to have a certain amount of the element present to summon an elemental. Which might be a useful limit on summoning Fluorine elementals.

With wind/fire/water elementals though I'd probably model them mechanically on swarms of diminutive/fine creatures, since those have the weapon immunity you're after. x1.5 damage from area effects as well works.

Good stuff.


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If you do manage to get a Fluorine Elemental, keep in mind that even water burns (or at least reacts violently) in an atmosphere of fluorine. Actually, all but a few substances react with fluorine, the exceptions being fluorides (effectively already burned), a few metals that passivate (including a few that burn quite well in oxygen, but with fluorine they make a protective layer of fluoride)(*), the most noble of the noble metals (and even these react if goaded), oxygen, and most of the noble gases (but reacts with Xenon and Radon, and can be goaded into reacting with Krypton and -- with a LOT of goading -- Argon). It also reacts with most things even if you chill them to cryogenic temperatures, so Cone of Cold or even Polar Midnight won't abate a Fluorine Elemental's attack. And it is a poison if present in more than very small amounts, especially if combined with acid (so avoid swallowing your toothpaste, even though the tiny amount of fluoride in contact with your teeth is beneficial for resisting tooth decay).

So a Fluorine Elemental's attack should probably be treated as both Acid and Fire (only resisted by both Resistances together, using whichever value is lower) with a serious poison rider (doing damage to all ability scores, and possible drain if enough damage is done).

(*)Edit: This depends partly upon how finely divided they are -- metals that passivate in bulk may burn anyway if sufficiently finely divided that the bulk material cannot absorb the heat of reaction.

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