Drawbacks and Movement.


Rules Questions


So, 2 other questions:

1) Vain drawback: "Whenever you fail an opposed Charisma-based check, you take a –2 penalty on all Charisma-based checks for the next 24 hours."
What exactly mean opposed cha-check? It seems that the rules make a difference between charisma check and charisma skill check. Is a charisma check an all inclusive? If so, what is an opposed charisma check? I mean: bluff is a charisma skill, but sense motive is a wis skill, so if I bluff vs Sense motive, is an opposed charisma check?
If the opposed charisma check are only the stat vs stat, isn't this drawbacks basically a free trait?

2) Movement. Let's say I have something like that:

XA
BC

Wher X is a solid obstacle like an house angle or similar. If I'm in A and I want to go in B, can I "cut" the angle a move A->B or must I move A-C-B?


1) My group ruled anytime Charisma is involved.

2) You can not cut across a hard corner. You would have to move A-C-B.


An opposed charisma check consist of a charisma check, an and opposed check.

Any check that involves charisma is a charisma check. As an example if you use bluff that is a charisma check.

An opposed check is when both people roll the dice and whoever has the highest number wins. As an example perception vs stealth or charisma vs sense motive.


Blackstorm wrote:

So, 2 other questions:

1) Vain drawback: "Whenever you fail an opposed Charisma-based check, you take a –2 penalty on all Charisma-based checks for the next 24 hours."
What exactly mean opposed cha-check? It seems that the rules make a difference between charisma check and charisma skill check. Is a charisma check an all inclusive? If so, what is an opposed charisma check? I mean: bluff is a charisma skill, but sense motive is a wis skill, so if I bluff vs Sense motive, is an opposed charisma check?
If the opposed charisma check are only the stat vs stat, isn't this drawbacks basically a free trait?

2) Movement. Let's say I have something like that:

XA
BC

Wher X is a solid obstacle like an house angle or similar. If I'm in A and I want to go in B, can I "cut" the angle a move A->B or must I move A-C-B?

A-C-B, if the obstacle solidly blocks the grid lines in question. Expect situational variation, and if in doubt ask the GM before committing to an action.

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