Why do people love being 'normal' in a Fantasy Setting?


Pathfinder First Edition General Discussion

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Jon Brazer Enterprises

WormysQueue wrote:
(and I guess I'll find out shortly if the Book of Heroic races does the same for me - well played, Dale^^)

I really hope you enjoy it.


To the OP:

To me it kinda depends upon what I am going for in the build.

Sometimes I want to seem like Average-Joe-Schmoe but with fantastical powers hidden.
- Like a human with mostly average or slightly above average physical stats who is a sorcerer / dragon disicple.
- A half-elf trapper that is a shapechanging druid.
- I once played a boring human true neutral greatsword fighter. blugh duh... However... She was a lore warden for some knowledge skills, had the eldrich heritage feats for the stormborn bloodline, VMC tongues cursed heavens oracle, and eventually the feats for a quasit scout familiar. A rather wacked-out build that surprised the others with what he could do and handle.

Other times I for some reason want to play the ultimate icon for a given race. Like the granite wall paladin dwarven defender.

Then occasionally I like to put wierdness together. Like my undine fire elementalist.

Grand Lodge

Justin McKeon wrote:

It's easy to relate to the human race, and there's not much that prevents humans from becoming extremely powerful in this genre.

I think people would rather stick with what they know than risk botching the RP of a foreign mindset, munchkins excluded.

This is why when I started I played humans and half races exclusively.

Silver Crusade

Justin McKeon wrote:

It's easy to relate to the human race, and there's not much that prevents humans from becoming extremely powerful in this genre.

I think people would rather stick with what they know than risk botching the RP of a foreign mindset, munchkins excluded.

Amusingly this is why I DON'T play humans (as I've stated before) since I find it to be a rather alien mindset (weird I know considering I am one) and find it easier to slip into another creature's mindset.


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Pathfinder Starfinder Society Subscriber

It is easy to get into the mindset of a human, since that is what we all are.

Getting into the mindset of a "normal" human is another matter entirely....

Jon Brazer Enterprises

David knott 242 wrote:

It is easy to get into the mindset of a human, since that is what we all are.

Getting into the mindset of a "normal" human is another matter entirely....

*Snorts a laugh*


Who remembers this thread?


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David knott 242 wrote:

It is easy to get into the mindset of a human, since that is what we all are.

Getting into the mindset of a "normal" human is another matter entirely....

'Normal' Humans? You mean people who don't role play? I shudder at the thought of reducing the infinite expanses of my mind to be contained by such mundane and simplistic a container.

Seriously? Who wants to chat about weather and the winner of the last sports game? I have stories to imagine and play out! I have other lives to live in the brief flashes of of glory that we give life to during the five or six hours a week we are able to play!


Here's my philosophy on the matter.

1st of all... most of cinematic characters are human or at least REALLY close to it. Luke Skywalker, Han Solo, Aragorn, Gandalf, even the hobbits when filmed by themselves... All the Star Trek Captains, and it goes on and on and on... The main character is typically human or 'normal' so that's what I think people want to play. They want to be the hero, not the quirky sidekicks.

That said, For me it's all about where I want to put the focus of the character. What is it that drives your character? If I'm playing an Elf, I want to get into the mindset of an elf. A near immortal character who's been walking here since before Aroden died and how he views the short lived characters... If I'm playing a Paladin, I want to focus on the class. My character is designed on the code of conduct and how his religion affects his day to day life and how his holy powers adhere him to the other characters...

If I play an ELF PALADIN... That may be getting too 'busy'. Too many focuses, too many racial heritages and racial stereotypes on top of the professional stereotypes and it makes the character LESS interesting to me.

Granted Elf Paladin is a poor example. I should have said something like Drow Paladin or Oread Magus/Inquisitor multiclass. Merfolk shaman... I either want to focus on the Oread part or the Magus part... depending on where my real interest is.

Some people can naturally connect things and run with them... myself I want one defining trait and try to avoid the sideshow character types. When I go with crazy races, I go with simple classes. When the class is the main focus then I go basic races.


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TriOmegaZero wrote:
Indeed. I don't want my games to cleave too close to reality. That's depressing.

Cleaving closely to reality is what often makes the fantasy of defying that reality, and having the power to do so, all the more enjoyable.

Grand Lodge

I said too closely. Where that threshold lies will be subjective to each participant.

The Exchange

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Dale McCoy Jr wrote:
I really hope you enjoy it.

I promise this more often than I probably should but I'll try to put a review out once I finished. Just have started reading, but I can say that the fiction piece for the android did exactly what you promised in your post it would do. If you ever publish a novel that extends on that, you already have one buyer. ^^

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