Armenius |
Most assuredly too early to ask, but I plan on running this pretty soon after its release and with the news of no player's guide, I was wondering about player allowed races.
Would it be best to allow Starfinder core races only for this adventure path, or would the Pathfinder core also work well? I mean primarily for roleplaying and plot opportunities in the adventure rather than any balance reason. Based on the descriptions of the books I was thinking of doing Starfinder core plus half elves.
Archmage Variel |
Most assuredly too early to ask, but I plan on running this pretty soon after its release and with the news of no player's guide, I was wondering about player allowed races.
Would it be best to allow Starfinder core races only for this adventure path, or would the Pathfinder core also work well? I mean primarily for roleplaying and plot opportunities in the adventure rather than any balance reason. Based on the descriptions of the books I was thinking of doing Starfinder core plus half elves.
Starfinder is a little different then pathfinder so porting in new races may involve a little bit of conversion to starfinder rules. As for half-elves, rules for all available legacy races (the core races of pathfinder) will be in the Starfinder Core Rulebook.
Armenius |
Yes I know, I was more asking about thoughts on how say, a half-orc or gnome would fit in to the story of Dead Suns. One of the adventures takes place in Castrovel so I would assume elves have a lot of roleplaying opportunities there, but in Pathfinder Adventure Paths sometimes the writers will recommend against something that seems like it would fit. The player's guide usual has some general "These races would fit well/poorly in this adventure path" but given there is no player's guide planned it would be nice to still get those answers.
John Compton Pathfinder Society Lead Developer |
Imbicatus |
Honestly, none of the new pc races really make me excited to play them. I like the Vesk the most, but they seem like a pastiche of the Jem'hadar and Drax from Guardians of the Galaxy. I've never really like the ratfolk, the Shirren are too alien, lashunta are basically just telepathic humans with antennae, and the kasatha are also too alien.
I'm more interested in playing a gnome or dwarfs than anything new. How are gnomes dealing with the bleaching now? How are Dwarfs coping with the loss of Torag? Maybe it's just because of the tie to the pathfinder setting, not those seem a lot more interesting to me to play than the new races.
Lord Fyre RPG Superstar 2009 Top 32 |
I know I'm really late to this, but the SRD has the standard fantasy races, and how they fit into starfinder.
http://www.starjammersrd.com/races/
Check out pages 506 to 511 of the Starfinder Core Rulebook.