| Gramork |
Are you taking kits into consideration when selecting characters. Kinda like the idea of using merchant or noble but i think people have already applied as such, and i don't mind being a cutpurse if it helps me get in.
At the moment he's built as a cutpurse going into magus. High int, means more skill points than most 2+int characters and he has most of the social skills as class skills, plus he has more charisma then i usually build for. I see him as a self-buffing, melee combatant whose always going to be looking for a flank if he can due to backstab.
| Storyteller Shadow |
When I select I look at a few things though here I am modifying what I look at a bit:
1. Level of enthusiasm for the Recruitment,
2. PbP commitment posting rates (though I do generally let in 1 to 2 shiny new people if I get them),
3. Kits. I don't necessarily need differentiation to allow someone in but combined with where the build is projected to go will give me an idea of whether I like where the player is going.
4. For this one backgrounds will also be considered, why did you go to Zhentil Keep, what do you hope to gain? A paragraph is more than enough.
5. Concepts. How would the party fit together conceptually. Here I will also look at Traits as I think in many ways they define a character more than class at this level.
6. Crunch. This is generally the last thing I look at.
When I have more than the requested number of submissions I slot in as follows:
1. Fighter,
2. Wizard,
3. Cleric,
4. Rogue,
5-8. Miscellaneous.
So I do try to hit the four pillars and then from there expand out.
| OmniChaos |
Figures the boards start working and a bunch of post are made, then work goes to hell and I can't post.
O.- I see you goblins, I will have my VENGEANCE!
Anyways, with what storyteller said I am tempted to change my kit to diversify my PC. But I think my first choice is the best choice. He is a born mage, no tricks besides the original one. Magic and constantly being underestimated. ;)
P.S. He was born in the Year of the Gate, sometimes canon just helps with your concept without you realizing til after the fact. x3
Edit- Anyone want to do a quick count of subs and kits?
| Silver Suni |
I'm a Merchant, a very exotic merchant, even if all I sell is Tobacco, poisons, and assorted drugs.
Also, I see we are like about 20 years from the year of the Rogue dragons (like my favorite year) where the entire moonsea becomes a dragon-hoard playground. I was hoping to play something about that time, but alas I shall deal with the whole Bane plot. After all, bane helps the citizens during that time(by unleashing hellhounds into the streets to destract the dragons but whatever)
| Silver Suni |
Oh, I was wondering, would you do conversions of 3.5 FR prestige classes?
Secondly, would you allow for one to be a Spell fire wielder?
For if you are allowing either of these I may change my idea completely (except for the race- I still want that)
And I totally understand if you don't allow spellfire, that stuff is a force to be reckoned with.
| Lord Brutus |
It occurs to me that if we're starting before the Time of Troubles and then move through it, all of us planning to play spellcasters might be without magic for a bit... 'Course, I'm willing to adapt as needed.
I thought of that too. Although the Spellplague had no effect on divine casting, unless I am completely wrong of course. At any rate I still may be in some trouble if I decide to go with the Cleric of Myrkul idea.
| Monkeygod |
It occurs to me that if we're starting before the Time of Troubles and then move through it, all of us planning to play spellcasters might be without magic for a bit... 'Course, I'm willing to adapt as needed.
Which is why I am most likely going a martial divine route, so I am still useful once the gods become mortal.
That being said, Shadow, would we loose *all* our class features, like blessings, smite, domain powers, or just actual spellcasting once the ToT start?
| OmniChaos |
From my understanding, I could be wrong as my memory is not fool proof. During the time of troubles, magic works. Without the goddess of magic regulating it of course. She put a lid on magic after old Karsus put his hand in the cookie jar after all. During the time of troubles was when dead and wild magic zones first appeared as well because she was no longer tending to the weave. As for divine magic, during the time of troubles their magic did not work. Unless they were with in 1 mile of their god's avatar. So find your god and stick with them during the hard times, unless your a druid in which case. Nature rules and gods drool. ;)
@Silver Suni
Spellfire Weilder is a broken feat as are most things connected to it. It is very underwhelming in that you have to constantly ready an action. As well as be directly targeted by magic to make it work. At first glance it looks powerful, but read the fine print and their are a lot of holes. Villains always find the holes or we make them.
Submissions List
DeathQuaker- Tiefling Craftsman
OmniChaos- Male Chondathan Human Apprentice
Teiidae- Tanarukk Acolyte
Monkeygod- Human Acolyte
Tanner Nielsen- Duergar Warrior
william Nightmoon- Male Kitsune Merchant
EmissaryOfTheNorth- Male Human Noble
Let me know if I missed anyone or got anything wrong.
| Teiidae |
I'm going to have my alias finished sometime tonight. Omni thanks for your book keeping, I don't think I will be a Tanarukk. I'm probably running with human noble or acolyte.
Although considering we're starting with level 0 classes, we can easily play through the ToT as 0 level characters. That was none will lose out on class features.
| OmniChaos |
Sorry I missed you Gramork.
Submissions List
DeathQuaker- Tiefling Craftsman
OmniChaos- Male Chondathan Human Apprentice
Teiidae- Human Acolyte
Monkeygod- Human Acolyte
Tanner Nielsen- Duergar Warrior
william Nightmoon- Male Kitsune Merchant
EmissaryOfTheNorth- Male Human Noble
Gramork- Male Fey'ri Cutpurse
Teiidae let me know when you finalize your idea and I'll make the adjustments if needed.
| DeathQuaker RPG Superstar 2015 Top 8 |
Well, as knowledge of the TOT is meta ill just say wait n see :-)
Obviously. I'm just noting those of us planning to go mage may need to be willing to get creative. :)
OmniChaos, as I think of it, yes, you're right it didn't go away completely but it could be dreadfully unreliable.
| Silver Suni |
Well, it's more like a constant wild magic, it's nothing like the spellplauge where mystra died and magic had to be remade, its more like there are no rules to magic. Arcane was just fine, but spells often resulted in nearly infinite or permanent duration, strange secondary effects, and just straight up wild magic.
And this lasted a few months!
| OmniChaos |
@DeathQuaker
Well yes and no. Magical items were unaffected, again if I recall correctly. I may not. So their is that, then again not everyone has a storehouse of scrolls and such. I'm looking at you Manshoon. Maybe stick to crafting for those few months. ;)
@Keerok
Bam! Done.
Submissions List
DeathQuaker- Tiefling Craftsman
OmniChaos- Male Chondathan Human Apprentice
Teiidae- Human Acolyte
Monkeygod- Human Acolyte
Tanner Nielsen- Duergar Warrior
william Nightmoon- Male Kitsune Merchant
EmissaryOfTheNorth- Male Human Noble
Gramork- Male Fey'ri Cutpurse
RobL8675309- Plumekith Aasimar Warrior
| DeathQuaker RPG Superstar 2015 Top 8 |
Arcane was just fine, but spells often resulted in nearly infinite or permanent duration, strange secondary effects, and just straight up wild magic.
That is not my definition of "just fine." :)
Look, I think we are all basically agreeing that magic went wonky one way or another, so let's not "well actually" each other into a nightmare of meta-nitpicking. :) I'm merely saying adaptability MIGHT be called for, and that's IF Storyteller Shadow takes things in that direction. I for one am the kind of person that if I want to blast the bad guy with a fireball, and there's a 1% chance I summon a harmless cloud of butterflies instead, I will roll 01. So for me thinking about options and ways to adapt is a good thing.
| OmniChaos |
We are the bad guys remember. If your not going to collect a few minions or saps to do your bidding along the way, then your not doing it right. xP
I am sure Storyteller Shadow is not the type to completely hamstring a class. If clerics lose their spells for a time, maybe they can find a divine shard or artifact that let's them cast normally once obtained. Or they get the servant of the fallen feat for a while with a whole different meaning due to their exceptional faith. Who knows?
The DM that's who, evil little bugger! ;)
| Storyteller Shadow |
Silver Suni, emphasis mine wrote:Arcane was just fine, but spells often resulted in nearly infinite or permanent duration, strange secondary effects, and just straight up wild magic.That is not my definition of "just fine." :)
Look, I think we are all basically agreeing that magic went wonky one way or another, so let's not "well actually" each other into a nightmare of meta-nitpicking. :) I'm merely saying adaptability MIGHT be called for, and that's IF Storyteller Shadow takes things in that direction. I for one am the kind of person that if I want to blast the bad guy with a fireball, and there's a 1% chance I summon a harmless cloud of butterflies instead, I will roll 01. So for me thinking about options and ways to adapt is a good thing.
Same here, if the dice can screw me as a PC they all too often do!
| Silver Suni |
I understand, although I'm thinking of going Counterfeit Mage rogue, so I too will have to suffer the idea that my spells might not work,
And now that I think about it, magic items did suffer problems. If you remember Drizzt suffered some issues with his figurine of womderous power, that his trusted panther is inside. Gwen couldn't return to the statue without being destroyed by the wild magic. Obviously this is a case by case scenario, so don't think all magic items are safe. I figure most artifacts and several lesser items didn't have issues...
And given that magic was unhindered it's also possible to craft new artifacts during this time as well...
| Storyteller Shadow |
Shadow, you have a PM from me.
Yep, I had a 13 hour day today (including some posting in a few games!) and I am trying to stuff some more I/C updates in before I hit the wall.
I'll respond to PM's once I get all of my threads updated from last week, that is likely Saturday night. I also have a new game to start Sunday so that'll eat up some time...
| OmniChaos |
Shadow has a few PMs, from me included. He will get to them, he is good about that, so we just have to wait. I'll take some blame, I sent him a big one. x3
@Silver Suni
I have not read all the novels and I never take novels into account for the game. Authors are given creative license and what fits for their story does not need to fit for the game. So far I have found nothing in the source books that addresses how arcane magic works during the time of troubles, only that the goddess no longer regulates it and that dead/wild magic zones popped up as a result. Divine magic they have stated works normally with in 1 mile of said god's avatar. So the DM will have to state which changes if any he is going to make.
| Teiidae |
Yeah same from me, he has a lot on his plate. I still wonder how he manages it all.
@Everyone: probably shouldn't worry about ToT to be honest, we're minions for Zhent so we honestly have no clue what type of work we will be doing in the beginning. Also the ToT sounds like it takes place solely while we're level 0, so we're all not really losing much here.
| DeathQuaker RPG Superstar 2015 Top 8 |
We are the bad guys remember. If your not going to collect a few minions or saps to do your bidding along the way, then your not doing it right. xP
I don't know about you, but my character isn't a bad guy at all. Anyone who's trying to stop him IS a bad guy, and he will deal with them appropriately, and when that happens, he'd prefer to pick apart their entrails with his OWN hands--why let a minion have all the FUN?
I am sure Storyteller Shadow is not the type to completely hamstring a class. If clerics lose their spells for a time, maybe they can find a divine shard or artifact that let's them cast normally once obtained. Or they get the servant of the fallen feat for a while with a whole different meaning due to their exceptional faith. Who knows?
The DM that's who, evil little bugger! ;)
I NEVER suggested we would be hamstrung by the GM, and it really bothers me to have my statements re-contexted in that light. I only suggested that it's a good idea to be prepared given we're probably going through a very tumultuous period of Faerunian history.
| Silver Suni |
The TOT was a very important time for Faerun, unfortunately it's as important to the world as the spellplauge was with mystra's death. It marked the period where gods didn't gain power by gaining portfolios, they transitioned to powerlevels based on how many followers they had. From that point on the gods no longer sent leigons of their devoted to army with each other just to gain a modicum of power without any repercussions.
Now the gods have power based on their followers they couldn't just send them to their death, they needed to conserve their faithful.
This is also one of the reasons Cyrik claimed the worshpers of Bane and Bhaal, and why he crafted the Book of Lies...
| OmniChaos |
I would disagree. I can think of two evil gods right off the top of my head that gambled with their faithful in a bid to gain more power. One lost and the other won. To me it's more like they have a new weakness that needs tending. I can also think of a god that was destroyed because their worshipers were tricked into no longer worshiping them. Didn't even need to wipe them out, taking advantage of that weakness.
A number of gods didn't change how they operated. In part I think because that was their purpose. Ironically I think the quasi powers made out the best in that deal. Their powers are their own so faith means nothing to them until they push into godhood. Then they only have to worry about amassing enough faith to keep moving up while at worst they fall back on to their original quasi power status. But I could be wrong, as far as I know their are no rules on it or anything.
@DeathQuaker
My words are my own, it's a conversation. Unless I reference you, I am not talking about you specifically but rather the subject matter. Didn't even quote you so I don't know why you would think that. Regardless sorry you took it that way. I am not in the habit of quoting people or referencing them as a matter of course.
Cyric didn't become a god until the end of the time of troubles. Basically it was over when he rose up into godhood. If we are starting the year before the time of troubles that's going to be the longest 1st level ever. We can wait for the DM to clarify or dug through the post. But pretty sure he meant that someone was going to play a cleric of cyric when he came around. Not going to dug through the post myself at the moment. x)
| Teiidae |
@brutus: Never underestimate a realms fan. Lore and consistency is held in a high regard. There are fans that can literally tell you the recipe of a pie made in let's say Silverymoon. It's a beautiful thing.
my lore may be rusty, but I understand when Cyric ascends. we know we start a year before, but we don't know when. Could be months or weeks or days before ToT? I also assume we're going to be trained, so there is always a chance for time skips or we could easily be on guard duty for Zhent Keep for the whole amount of time. Your guess is as good as mine .;)
| Silver Suni |
Ah, it's because of the fact that I know so much of the realms I'm playing something from the one place no-one knows of. If I really wanted I'd play a Red Wizard of Thay!
But then I'd have to explain why one of the order is in Zhenthil keep, and which if the seven I'm under. Sure a Disiple of Szaz Tam is a cool Concept, but then I'd have to explain why this all powerful lich with plans to dominate and reshape the world into his own would want a red wizard of necromancy so far away...
Actually could I possibly make a second character just for this, as a second application?
I can't help it now I have an amazing idea and it can't be stopped!!!!
| Storyteller Shadow |
Ah, it's because of the fact that I know so much of the realms I'm playing something from the one place no-one knows of. If I really wanted I'd play a Red Wizard of Thay!
But then I'd have to explain why one of the order is in Zhenthil keep, and which if the seven I'm under. Sure a Disiple of Szaz Tam is a cool Concept, but then I'd have to explain why this all powerful lich with plans to dominate and reshape the world into his own would want a red wizard of necromancy so far away...
Actually could I possibly make a second character just for this, as a second application?
I can't help it now I have an amazing idea and it can't be stopped!!!!
Sure why not.