![]()
About Silver SuniVitals:
HP:8/8 AC:16=(10+4Dex,2armor,) CMD:14 CMB:0 Fort:2 Refl:5 Will:0 Init:+4 Perception:0 Kitsune Traits:
Keen Kitsune Source Blood of the Beast pg. 12 Although amiable, kitsune are notoriously clever and cunning, often far more than they seem. Such characters gain a +2 bonus to Dexterity and Intelligence instead of Dexterity and Charisma. This racial trait alters the kitsune’s ability score modifiers. –2 Strength: Kitsune are agile and companionable, but tend to be physically weak. Medium: Kitsune are Medium creatures and have no bonuses or penalties due to their size. Kitsune: Kitsune are humanoids with the kitsune and shapechanger subtypes. Normal Speed: Kitsune have a base speed of 30 feet. Low-Light Vision (Ex): Kitsune can see twice as far as humans in conditions of dim light. Change Shape (Su): A kitsune can assume the appearance of a specific single human form of the same sex. The kitsune always takes this specific form when she uses this ability. A kitsune in human form cannot use her bite attack, but gains a +10 racial bonus on Disguise checks made to appear human. Changing shape is a standard action. This ability otherwise functions as alter self, except that the kitsune does not adjust her ability scores. Agile (Ex): Kitsune receive a +2 racial bonus on Acrobatics checks. Superior Shapeshifter
Natural Weapons (Ex): In her natural form, a kitsune has a bite attack that deals 1d4 points of damage. Languages: Kitsune begin play speaking Common and Sylvan. Kitsune with high Intelligence scores can choose from the following: any human language, Aklo, Celestial, Elven, Gnome, and Tengu
Merchant – d6 HP, +1 Reflex,
Skills/Feats/Traits:
Skills(Ranks+,class/Ability/Other) Acrobatics (Dex), Appraise (Int),*5/3/0 Bluff (Cha),* Climb (Str), Craft (Traps)(Int), Craft (alchemy)(Int), Diplomacy (Cha),*4/1/0 Disable Device (Dex),1/4/0 Disguise (Cha),4/1/0(+12 to appear Human) Escape Artist (Dex), Intimidate (Cha), Knowledge (dungeoneering) (Int),1/3/0 Knowledge (local) (Int), Linguistics (Int), Lore (Black Market)(Int),1/3/0 Perception (Wis),*4/0/0 Perform (Cha), Profession (Merchant)(Wis),4/0/0 Sense Motive (Wis),* Sleight of Hand (Dex),1/4/0 Stealth (Dex),1/4/0 Swim (Str), Use Magic Device (Cha),1/1/0 *Kit class skills Feats
*Bonus Feats Traits
Carnal Attraction
Hedonistic
Iron Liver
Inventory:
Pp:1 Gp:10 Sp:50 CP:0 a backpack, a bedroll, a belt pouch, caltrops, chalk (10), a flint and steel, a grappling hook, an iron pot, a mess kit, a mirror, pitons (10), rope, soap, thieves’ tools, torches (10), trail rations (5 days), a waterskin, Heavy Crossbow, Crossbow Bolts (30), Spring Blades (2), Smoking pipe, Lamellar Cuirass, vermin repellant (4 doses), Gloves of Larceny, Heavy Horse, Riding Saddle, Snuffbox (Wood), Tobacco (2lbs), Belladonna (5 doses), Fine Wine (3 bottles), Honey (2 jars), Commoner's clothes, Entertainer's outfit, Travelers outfit (2), Alchemist kindness (8 doses), salt tablets(10), red tears(4 doses)
Attacks:
heavy crossbow: +4 1d10 19-20/x2 springblade:+0(without finnesse) 1d4+0 19-20/x2
A Backstory:
Although This Short and rather Strange man is obviously from the lands far east, he has made his way to the northern heartlands without any issue. He'll make up stories explaining his travels with tales of Riding Dragons or powerful mystical portals, but his horse is most obviously just as foreign as he is. His wares are of strange stole and design, and he actually tries to hold onto his stuff more than sell it, except if it's junk. Those that buy from him mostly buy Tobacco or other herbs. And he keeps his stuff with his springblade in hand. He wanders Zhenthil Keep, selling drugs to homeless and otherwise keeping to himself. Appearance
Hybrid: he doesn't Change much, other than the fox head and fine layer of Blonde fur. Fox:His Fox Form is a Fennec, very small with large ears and a thin body. Life in the Far east: Silver was known as Shirubāfokkusu, or Silver Fox, of course he wasn't silver as all. They called him that because of his great fascination with silver. Be it a necklace, a Sword, or Just the coin of trade. He couldn't keep his hands off it. As he grew it became more and more apparent he was born for a life as a thief, even if his parents where merchants.
By far however he claims in Absolute Certainty that a Shield Dragon carried him across the land and dropped him right outside Zhenthil Keep, but it is obvious he came some other way. His horse is from the plain of horses and shows signs of great Riding. The most likely course being he kept along the trail all the way to Thesk, where he then headed across the sea of fallen stars and into Thar and the Dale lands.
|