Has anyone at GenCon seen or heard any info on primitive weapons and armor work?


General Discussion


Stuff like normal metal swords or mail armor? Will these be in the game? Will they be viable? Will they NOT be?


I've seen weapons like the battle staff, as well as what seems to be weapon trait called "archaic" if that's any help.

Liberty's Edge

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

From Jason at the UK Games Expo Starfinder seminar. Archaic weapons still work, but they do less damage against people in non archaic armour. A soldier in military grade tech is not going to care that someones coming at him with a sword all that much. Its still rude, but not as urgently life threatening.


@ paul soldier might laugh for a while for futile attemth of savages for once


Sounds about right, I mean, how else would you emulate low tech worlds?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Paul Watson wrote:
From Jason at the UK Games Expo Starfinder seminar. Archaic weapons still work, but they do less damage against people in non archaic armour. A soldier in military grade tech is not going to care that someones coming at him with a sword all that much. Its still rude, but not as urgently life threatening.

It'll be interesting to see how they deal with natural attacks in Bestiary conversions.

Will a dog's (or dragon's) bite also be something "archaic" which people in modern armor can largely shrug off? Presumably not.

Would a goblin (or merelith's) short sword attacks be something "archaic"? Presumably so.

But then it looks like there will be big disparities in how threatening creatures of similar CRs are when translated into Starfinder, with natural attack-using creatures remaining a lot more threatening than weapon wielding ones.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Two follow up thoughts:

--Re: natural attacks not being treated as archaic: to be honest, it kind of seems like they should be treated as archaic. If your armor is really good at protecting you from a knife or a mace, it's not clear why it wouldn't be really good at protecting you from a dog's bite.

--Re: creatures who use weapons: you can keep such creatures deadly by giving them advanced weapons, of course. But that gets kind of funny when you get yo creatures like merelith's. If they can use advanced weapons, why haven't they been using them all along? (Golarian might not have had advanced tech a couple thousand years ago, but lots of other planets in the material plane did. So why did demons wait until now to start adopting modern weaponry?)


Porridge wrote:

Will a dog's (or dragon's) bite also be something "archaic" which people in modern armor can largely shrug off? Presumably not.

Would a goblin (or merelith's) short sword attacks be something "archaic"? Presumably so.

Unarmed strikes are considered Archaic so I assume so are natural attacks unless they have a special quality saying otherwise. Obozaya had something like that on her sheet.


How come T20 Traveller didn't do this?


well level 1 Obazaya has claws that are called out as not archaic and level 5 obazaya has an unarmed attack that doesnt say either way (so i assume they are also not archaic as generally weapons only have the rules attached to their stated weapon abilities)


Torbyne wrote:
well level 1 Obazaya has claws that are called out as not archaic and level 5 obazaya has an unarmed attack that doesnt say either way (so i assume they are also not archaic as generally weapons only have the rules attached to their stated weapon abilities)

Obazaya doesn't have claws in the PF sense, she has claws in the 5e D&D sense. Her statblock has an ability called "Natural Weapons" listed whose description merely says that her Unarmed Strikes are not considered archaic and deal lethal damage.


IonutRO wrote:
Torbyne wrote:
well level 1 Obazaya has claws that are called out as not archaic and level 5 obazaya has an unarmed attack that doesnt say either way (so i assume they are also not archaic as generally weapons only have the rules attached to their stated weapon abilities)
Obazaya doesn't have claws in the PF sense, she has claws in the 5e D&D sense. Her statblock has an ability called "Natural Weapons" listed whose description merely says that her Unarmed Strikes are not considered archaic and deal lethal damage.

So... tail slap?


Torbyne wrote:
IonutRO wrote:
Torbyne wrote:
well level 1 Obazaya has claws that are called out as not archaic and level 5 obazaya has an unarmed attack that doesnt say either way (so i assume they are also not archaic as generally weapons only have the rules attached to their stated weapon abilities)
Obazaya doesn't have claws in the PF sense, she has claws in the 5e D&D sense. Her statblock has an ability called "Natural Weapons" listed whose description merely says that her Unarmed Strikes are not considered archaic and deal lethal damage.
So... tail slap?

The "natural weapons" in question aren't named, so I guess her entire body is a weapon, just like a monk's. So she could bite, claw, tail, or punch.


1 person marked this as a favorite.

Body slam!


1 person marked this as a favorite.
Fardragon wrote:
Body slam!

Or just stepping on the enemy if they are small enough :)


Porridge wrote:
[...]If they can use advanced weapons, why haven't they been using them all along? (Golarian might not have had advanced tech a couple thousand years ago, but lots of other planets in the material plane did. So why did demons wait until now to start adopting modern weaponry?)

... Because most demons that answer the summons of people in Golarion are from Golarion? Maybe? In the sense that they lived there before they died and got reborn as a demon.

I suspect its a similar reason as to why the Inevitables seen brought into Golarion all look like Clockwork despite there being much better construct bodies to resemble. Probably because the people of Golarion know what Clockwork is, but they do not nessacarily know what "pneumatics" or "hydraulics" are, yet alone conceive of the electric motor.

This of course... Leaves us to imagine what a "Space inevitable" would look like. That... And a giant space ship sized inevitable with a "drift" engine being jury rigged into it. A nightmare inducing thought I'm sure.

Back on topic; I have a hunch that much like how "fragile" weapons are much more effective in pathfinder if they happen to be magical, archaic weapons are probably the same; whatever downsides they have will probably be cancelled out if they're magic.

Molecular width steel isn't as convincing a way to deal damage as magic is in my mind. For reasons largely involving how much like electrical devices and fire/plasma, its only limited by how much energy you supply it with.


Luna Protege wrote:

Molecular width steel isn't as convincing a way to deal damage as magic is in my mind.

Molecular width steel isn't good at much, what with steel not being composed of molecules.


Luna Protege wrote:
Porridge wrote:
[...]If they can use advanced weapons, why haven't they been using them all along? (Golarian might not have had advanced tech a couple thousand years ago, but lots of other planets in the material plane did. So why did demons wait until now to start adopting modern weaponry?)

... Because most demons that answer the summons of people in Golarion are from Golarion? Maybe? In the sense that they lived there before they died and got reborn as a demon.

I suspect its a similar reason as to why the Inevitables seen brought into Golarion all look like Clockwork despite there being much better construct bodies to resemble. Probably because the people of Golarion know what Clockwork is, but they do not nessacarily know what "pneumatics" or "hydraulics" are, yet alone conceive of the electric motor.

This of course... Leaves us to imagine what a "Space inevitable" would look like. That... And a giant space ship sized inevitable with a "drift" engine being jury rigged into it. A nightmare inducing thought I'm sure.

Back on topic; I have a hunch that much like how "fragile" weapons are much more effective in pathfinder if they happen to be magical, archaic weapons are probably the same; whatever downsides they have will probably be cancelled out if they're magic.

Molecular width steel isn't as convincing a way to deal damage as magic is in my mind. For reasons largely involving how much like electrical devices and fire/plasma, its only limited by how much energy you supply it with.

From my understanding (if I recall correctly) the way outsiders and technology was explained was that it wasn't that they didn't possess guns and laser swords, but that they chose to manifest in a specific way. From a lore perspective, an angel or demon using a laser cannon is comparatively no different then them attacking by manifesting a fireball. You wouldn't just be going after the physical incarnation of an outsider, you're matching your power with their sheer force of will. Could a pathfinder outsider manifest with a laser sword. Sure. But it's a bit less familiar to the pathfinder than a flaming sword would be.

On the topic of archaic weapons. It seems that Weapons with the archaic quality do less damage against people in non-archaic armor.


The Sideromancer wrote:
Luna Protege wrote:

Molecular width steel isn't as convincing a way to deal damage as magic is in my mind.

Molecular width steel isn't good at much, what with steel not being composed of molecules.

That would be a problem... that and even if you made it as thin as theoretically possible, I'd imagine the steel would break due to the lack of any support.

Liberty's Edge

The Sideromancer wrote:
Luna Protege wrote:

Molecular width steel isn't as convincing a way to deal damage as magic is in my mind.

Molecular width steel isn't good at much, what with steel not being composed of molecules.

"A piece of steel as thick as a sandwich" is still a meaningful measurement, whether or not steel is composed of sandwiches.


Shisumo wrote:
The Sideromancer wrote:
Luna Protege wrote:

Molecular width steel isn't as convincing a way to deal damage as magic is in my mind.

Molecular width steel isn't good at much, what with steel not being composed of molecules.
"A piece of steel as thick as a sandwich" is still a meaningful measurement, whether or not steel is composed of sandwiches.

I think he means due to steel being an alloy (I could be mistaken in what was meant). That's how I interpreted it.


we could be looking at a steel blade that has been super scienced to condense it or otherwise shunt extra space between atoms of carbon and iron into an extra dimensional space leaving it as a poor man's neutronium and "as thin as a molecule".


Going back to the question. A few days ago someone posted the sheet of a SF goblin with a shortbow, a dogslicer, and studded leather armor, so that answers that.

Also, just realized I wrote down the wrong Con name in the title. I meant PaizoCon. xD


2 people marked this as a favorite.

One note of warning: If any of you actually are reading this from GenCon, please don't post here. Sending messages from the future to the past can cause really bad paradoxical things to happen. ;)


Make swords out of domain walls. The cutting effect comes from the near-infinite gravitational lensing at the edge.


The Sideromancer wrote:
Luna Protege wrote:

Molecular width steel isn't as convincing a way to deal damage as magic is in my mind.

Molecular width steel isn't good at much, what with steel not being composed of molecules.

What is it made of, then?

I suspect monomolecular weapons are the type actually being thought of. Leaving aside the actual IRL impracticality of those, I would prefer a suitable high tech gadget to be better than a magic item. Otherwise it won't feel convincing to me.


Bluenose wrote:
The Sideromancer wrote:
Luna Protege wrote:

Molecular width steel isn't as convincing a way to deal damage as magic is in my mind.

Molecular width steel isn't good at much, what with steel not being composed of molecules.

What is it made of, then?

I suspect monomolecular weapons are the type actually being thought of. Leaving aside the actual IRL impracticality of those, I would prefer a suitable high tech gadget to be better than a magic item. Otherwise it won't feel convincing to me.

I think the best we could hope for would be indistinguishable from magic. Magic has no known limits to what it can do, it would be hard to one up that.


Bluenose wrote:
The Sideromancer wrote:
Luna Protege wrote:

Molecular width steel isn't as convincing a way to deal damage as magic is in my mind.

Molecular width steel isn't good at much, what with steel not being composed of molecules.

What is it made of, then?

I suspect monomolecular weapons are the type actually being thought of. Leaving aside the actual IRL impracticality of those, I would prefer a suitable high tech gadget to be better than a magic item. Otherwise it won't feel convincing to me.

Since it's primarily Iron, steel is metallically bonded. Unlike molecules, which are discrete chunks, metallic bond network encompass the entire piece. The impurities in alloys make the arrangement less uniform, thus making it harder for atoms to move past one another and increasing the hardness.

The fact that metals use delocalized (not in one place) electrons is also why they conduct electricity so well.


Go tell the Xeelee, the Time Lords, the Downstreamers, or some of the other top-tier SF civilisations and/or individuals what their technology can't do compared to magic. Clarke's Third Law is a thing, after all.


David knott 242 wrote:

One note of warning: If any of you actually are reading this from GenCon, please don't post here. Sending messages from the future to the past can cause really bad paradoxical things to happen. ;)

Ooh, i think Alastair Reynolds's books had cross time communication but it has a set bandwidth and every communication ate up some of what could ever be done... i am not sure we should spend such a valueable resource on GenCon time leaks...


Rich man's neutronium would have to be mined from a neutron star itself.


A monomolecular sword doesn't need to be one molecule wide all the way, just the edge needs to be.


IonutRO wrote:
A monomolecular sword doesn't need to be one molecule wide all the way, just the edge needs to be.

Why not go with a two dimensional rift on a handle, it doest cut but will intersect anything and disintigrate everything contacting its sides across the multiverse. Much more efficient unless you are dealing with one of those energy beings that cna reconstitute itself from random atoms.


yoctotech says hi as answer to smallest measurement this side of the universe so its 0.1 x 10^-24 as certainty and nano works near to monecule tick area so yocto tech can create momomolecular egde sword is not to hard to create with sufficent mad science


Tom Kalbfus wrote:
How come T20 Traveller didn't do this?

T20 did do this, you may want to re-read the armor rules in T20, they are radically different from any d20 based game, and make more sense than the normal rules. They make a lot of sense when you think about them from an advanced tech point of view, that's why a human has a chance of surviving a fusion gun blasé f they are wearing combat armor or battle dress.

Community / Forums / Starfinder / Starfinder General Discussion / Has anyone at GenCon seen or heard any info on primitive weapons and armor work? All Messageboards

Want to post a reply? Sign in.
Recent threads in Starfinder General Discussion