Hendelbolaf |
I want to see if there is any official rulings or forum consensus (what is that?) on some of these duplications of bonuses.
Situation #1:
If a Fighter 3 (Trench Fighter)/Gunslinger 5 has a Dexterity of 20, what is the bonus to damage from Trench Warfare and Gun Training?
This ability replaces armor training 1, 2, 3, and 4.
Is it +5 as even though they are different sources, they both apply Dexterity so it is only applied once?
Is it +10 as they are from different sources so they are applied separately?
Situation #2:
If a Paladin 2/Swashbuckler 2 has a Charisma of 20 and activates Charmed Life, what is the bonus to saving throws from Divine Grace and Charmed Life?
Is it +5 as even though they are from different sources, they both apply Charisma so it is only applied once?
Is it +10 as they are from different sources so they are applied separately?
Thoughts:
We know that a Gunslinger (Mysterious Stranger)/Swashbuckler with a Charisma of 20 has a Grit/Panache Pool of 10 as it says that the classes pool and the abilities stack when contributing to the pool.
Those are different sources that are specifically called out to stack even if generated from the same ability score.
My initial thoughts on situation #1 and #2 would be that they do not stack.
I was wondering if there was any FAQ or other developer insight to this or just messageboard feedback.
Thanks!
Darksol the Painbringer |
In both situations, you're stacking class features which give the same benefit (which is an attribute to a given statistic). The attribute effects would not stack, but because they are different features, other effects from both features would stack.
The only reason Grit stacks with Luck or Panache is because you have special exceptions which state that they do, and that their attribute modifiers stack.
You lack those exceptions in relation to the two situations, which then defaults to the FAQ Ridiculon linked, which means they won't stack.
Hendelbolaf |
The parenthetical part of "Grit, Luck, and Panache" was rewritten to say "(Those who use panache and luck DO NOT gain twice their Charisma bonuses in their pools.)" (emphasis mine). See the corresponding section of the PRD.
I am not seeing that. What section are you specifically referring to so I can reference it?
Thank you!
Andre Roy |
David knott 242 wrote:The parenthetical part of "Grit, Luck, and Panache" was rewritten to say "(Those who use panache and luck DO NOT gain twice their Charisma bonuses in their pools.)" (emphasis mine). See the corresponding section of the PRD.
I am not seeing that. What section are you specifically referring to so I can reference it?
Thank you!
This section that cite:
Grit, Luck, and Panache
Grit, luck, and panache represent three different means by which heroes can gain access to the same heroic pool, using it to accomplish fantastic feats. For characters with a mix of grit, luck, and panache, they pool the three resources together into a combined pool. (Those who use panache and luck do not gain twice their Charisma bonuses in their pools.) For feats, magic items, and other effects, a panache user can spend and gain luck points in place of grit points or panache points, and vice versa.A luck user does not count as a grit or panache user for the purpose of meeting feat prerequisites.