Maximizing Sleight of Hand


Advice


What are some ways one could use sleight of hand for new and unusual ways?

So far There is Filcher rogue ARchetype, but you have to be halfling for that. Then there is the Swindler Archetype but Its first ability is pretty wonky to be honest.

There is the rogue talent that lets me use slight of hand to cancel out ranged attacks by stealing their ammo from them.

Mesmerist trick to steal the ammo from them when they try to shoot me from further way.

Sovereign Court

The Rose Warden prestige class from Paths of the Righteous can use Sleight of Hand to Disarm without provoking. That could go fasts, since it's generally easier to pump a skill high.


Take two levels of Kineticist (aether), choosing extended range and telekinetic finesse as your wild talents. Then you can make sleight of hand checks from 120 feet away from your target.


So far working in a gestalt game where the enemies are going to be often ranged foes.

Starting at level 7
Unchained rogue | Mesmerist

Halfling or Human (Bonus feat Halfling Heritage)

Feats
1: Improved Unarmed Strike
3: Deflect Arrows
5: Combat Reflexes
7: Catch Arrows?

Rogue Talents
2: SLeight of hand Stunt (GM has okayed it.)
4: Fast Getaway
6: Combat Trick?

Mesmerist Tricks
1:Vanish Arrow
2: Spectral Smoke
4: Fearsome Guise
6: ???

Bold Stares
3: Psychic inception

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