PossibleCabbage |
Consider a third level Rondelero Swashbuckler who has both the Buckler Bash class ability and the Precise Strike deed.
At 2nd level, a rondelero swashbuckler can perform a shield bash with a buckler (use the same damage and critical multiplier as for a light shield). He can treat a buckler as a one-handed piercing melee weapon for the purposes of the swashbuckler’s finesse and all feats and class abilities that refer to such a weapon.
At 3rd level, while she has at least 1 panache point, a swashbuckler gains the ability to strike precisely with a light or one-handed piercing melee weapon (though not natural weapon attacks), adding her swashbuckler level to the damage dealt. To use this deed, a swashbuckler cannot attack with a weapon in her other hand or use a shield other than a buckler.
1) So if this hypothetical character were to wield both a falcata and a buckler, and full attack using only attacks from the shield would they get precise strike damage on each of their shield bashes? They are not attacking with a weapon in their other hand or wielding a using a shield other than a buckler.
2) If the aforementioned swashbuckler were to attack on their own turn with their buckler, but was eligible to make an AoO (say with opportune parry), could they make that attack with their falcata and qualify for precise strike damage?
Imbicatus |
Yes to both. You are not attacking with a weapon in your off hand, nor are you using a shield other than a buckler. Note your aoe could be made with either the falcata or the buckler, and would benefit from precise strike either way.
This gives you a way to have a bludgoning swashbuckler weapon if needed, although a low damage low crit one.
Bane Wraith |
I'd wager "Yes" to the first question, but "No" for the second. The reason; They've attacked with a weapon in their other hand (The buckler, specifically). They could, however, make the AoO with their buckler and apply precise strike.
It's a situation too similar to the FAQ for two-handed weapons. You've already decided what you're attacking with that turn, and your buckler has been used as a weapon.
PossibleCabbage |
I guess the question is "when does precise strike stop checking 'have you attacked with a weapon in the other hand or used a non-buckler shield'?"
My instinct would be that it's "at the end of your turn, since you're done making attacks for now", but I could see it carrying over until your AoOs. I'll be honest, but I don't really see how the linked FAQ is relevant. From a simulationist perspective, "keeping the weapon in one hand back for accurate parries and counterattacks" seems consistent with historical two weapon fighting styles, but it's not entirely relevant to the rules question.
Bane Wraith |
I was struggling to find the relevant one... I feel there's a rule out there, but my search-fu is weak. The closest thing I could find was a similar argument with regards to polearms and spiked gauntlets/armor spikes.
In short, if you used your reach weapon that turn, you could not make an AoO using your armor spikes or spiked gauntlet; You've already chosen the weapon you were using this turn.
I was trying to point out that using a buckler as a weapon would fall under a similar category. Because you've chosen to use it as a weapon, this turn, it's a weapon. It disqualifies the use of precise strike with your falcata. (Though of course you may still AoO with it).
Try looking at the Shielded Gauntlet style feat. It's very similar in nature, and I assume d20pfsrd has managed to copy it precisely (I don't own the book).
Chess Pwn |
the rule is if you have a pole arm, at the end of your turn you decide if you hold it to threaten at reach or if you hold it as an improved club to threaten at close. So what you do on your turn has no bearing on what you're required to do off your turn, unless something lasts longer than just your turn and lasts the entire round.
Bane Wraith |
the rule is if you have a pole arm, at the end of your turn you decide if you hold it to threaten at reach or if you hold it as an improved club to threaten at close. So what you do on your turn has no bearing on what you're required to do off your turn, unless something lasts longer than just your turn and lasts the entire round.
Hmm....
I suppose I was wrong / not as updated on that as I thought. You're right, you could choose to wield something differently as a free action after your attacks are made.
I withdraw my points and submit my apology. Sorry.
CBDunkerson |
If you wanted the 'Rondolero Flexibility' ability to actually do something (other than allowing you to retain your buckler AC bonus while attacking with it) you could rule that each attack gets precise strike. Certainly isn't RAW, but it is odd that you could make all attacks with either weapon getting precise strike, but an ability specifically intended to let you freely switch between the weapons would invalidate precise strike.