Rerednaw |
I downloaded the rules+chronicle sheets. There aren't any rules, just the chronicles. A bit confused here.
My previous experience has been with converted APs and the downloaded Society rules usually specify sections A-L, skip these rooms, 8 of 14 encounters...or some such.
Does that mean that to get credit the players have to clear every room, every encounter? Or is this spelled out somewhere else? Linky?
Thanks!
Doug Miles |
The five complete dungeon levels are sanctioned (all rooms are included). The town and the environs are not. There's nothing stopping you from introducing the players to the town and associated rumors, it may improve the experience for them. Here's a link to the most relevant Thornkeep discussion thread.
Players who do not complete each game session earn 1/3 fewer gold pieces, 1 less XP and 1 less Prestige Point for each session missed. This also applies to players who join later sessions; they receive 1/3 fewer gold pieces, 1 fewer XP and Prestige Point for each session missed. In both cases, players earn a minimum of 1/3 gold pieces, 1 XP and 1 Prestige Point.
What I recommend if the players don't clear every room is that you total up the number of encounters and divide by 3. So let's say that The Forgotten Laboratory has a total of 16 combat encounters, puzzles and traps. For every 5 encounters the players fail to complete, they earn 1 less XP, 1 less PP and 1/3 less gold than the maximum. You don't have to follow that exact model, but you should adjust the reward based on how much of the dungeon they explored before calling it quits. Make sense?
Preston Hudson Venture-Captain, Washington—Spokane |
roll4initiative Venture-Agent, Colorado—Denver |