| Chrion |
I was thinking to myself the other night that there are a lot of similarities in building a deck for, say, MTG, and putting a character together. Often times people build decks that are good at doing one thing (the win condition) and then having a few other side affects that aid them in achieving that condition. Characters are the same. For example, Building a blaster Wizard is similar to putting together a burn deck. Anyway, this may seem obvious to some but I had never thought of it before. As I was thinking about it, however, I asked myself, "What would the character equivalent of a mill deck be?" I couldn't really come up with anything solid, although a few things did occur to me. But, I decided it might be fun to post here about it and see what others thought.
ElyasRavenwood
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Chrion Im going to guess the difficulty with equating a mill deck is that there are no cards in Pathfinder/D&D.
Perhaps some sort of magic that drains hit points? Well on second thought no....I think the idea of a mill deck is to essentially dissipate your opponents magic and options
Or how about some form of magic that causes a prepared caster to loose his prepared spells, or spontaneous casters to expend their spell slots without casting spells.
I don't know thats my best stab at a "mill " wizard.
| QuidEst |
Negative levels. You're milling their levels.
You're targeting something other than hitpoints that's just shy of impossible to defend against or recover from, and it reduces effectiveness in the process (more than a mill deck cuts down on fetch/draw options, but still). Both "a little mill" and "one or two negative levels" aren't very effective.
| Umbral Reaver |
You can go with the mechanics or the themes. Sometimes they overlap. Sometimes they don't.
The idea of comparing character building and deck building also works when you consider that a deck (usually) only has a certain number of cards in it. If you want to add another card, you have to take one out. It's about choosing which features you most want or most need. You can't have everything.