Cauthon1987 |
Ok so I have not been able to find a definitive answer to this question and never really thought about it until recently. I purchased the permanent enlarge person enchantment to my character. Until now I haven’t really picked up any new loot for my character but I just got a +2 Keen Falcata and I want to use it. So there seems to be 2 schools of thought on the matter.
Permanency is like a one-time use spell it attaches to everything you are wearing at the time and only those items stay enlarged. If you get out of them to sleep or you take them off to swim or anything than that is it they all reduce to nothing and you are screwed. Also any new loot you pick up to use is not added to this spell.
The other is that the spell is a constantly active spell of enlarge person which effects all items as normal essentially once you get new equipment you add it to yourself and it enters the spell and it effected as all your other equipment is.
The specific text of the spell reads as follows “All equipment worn or carried by a creature is similarly enlarged by the spell. Melee weapons affected by this spell deal more damage (see Table: Medium/Large Weapon Damage). Other magical properties are not affected by this spell. Any enlarged item that leaves an enlarged creature's possession (including a projectile or thrown weapon) instantly returns to its normal size. This means that thrown and projectile weapons deal their normal damage. Magical properties of enlarged items are not increased by this spell.”
So the first school of thought seems to think that this enlargement only takes place at the moment of casting the spell while the second school seem to think it’s a constant spell effecting a player’s items and equipment. I just want to know who is right and where specifically in the rules it says one way or the other.
Saethori |
The moment you drop an item, the spell ends for that item, regardless of if the remaining duration was permanent or not. Picking up an item later does nothing, and it remains its actual size, even if it was affected by that same casting of Enlarge Person earlier.
If you are under the effects of a Permanent Enlarge Person, it may be ideal to invest in equipment sized for your new size.
Cauthon1987 |
The moment you drop an item, the spell ends for that item, regardless of if the remaining duration was permanent or not. Picking up an item later does nothing, and it remains its actual size, even if it was affected by that same casting of Enlarge Person earlier.
If you are under the effects of a Permanent Enlarge Person, it may be ideal to invest in equipment sized for your new size.
But the spell states that "All equipment worn or carried by a creature is similarly enlarged by the spell." So therefor anything i am carrying would also be enlarged no? I mean it doesnt say "At the time of casting all equipment worn or carried by a creature is similarly enlarged by the spell." or some text similar to that. Its broad is all im saying so i just want to know for sure. Is there a part in spells that deals with this like that sates something like "Unless otherwise noted all spell effects take place at the moment of casting".
If not then i interperate this spell as saying that any equipment worn or carried by the player for the duration of 1 minute per level enlarges including anything that player picks up and only items leaving that character shrink, presumably to reduce damage from thrown or projectile weapons as balance.
I dont think its meant to punish players for taking this otherwise whats the point in the spell being permanent at all. You will literally lose every piece of gear you have the first nights sleep and your likelyhood of locating usable items in the world greatly diminishes.
James Risner Owner - D20 Hobbies |
But the spell states that "All equipment worn or carried by a creature is similarly enlarged by the spell." So therefor anything i am carrying would also be enlarged no?
I dont think its meant to punish players for taking this otherwise whats the point in the spell being permanent at all.
No.
You are not punishing them.
If you are GM, do whatever you like. You are permitted.
dragonhunterq |
But the spell states that "All equipment worn or carried by a creature is similarly enlarged by the spell." So therefor anything i am carrying would also be enlarged no? I mean it doesnt say "At the time of casting all equipment worn or carried by a creature is similarly enlarged by the spell." or some text similar to that. Its broad is all im saying so i just want to know for sure. Is there a part in spells that deals with this like that sates something like "Unless otherwise noted all spell effects take place at the moment of casting".
That is exactly how spells work.A spell comes into effect when it is cast. Those effects last for the duration of that spell, but you don't get to keep reapplying the effects of the spell.
For example if you cast alter self, you don't get to change your form halfway through the spell, you choose the form and stick with it for the duration.Subjects, Effects, and Areas: <...> If the spell creates an effect, the effect lasts for the duration.
There is no general rule allowing you to recheck/reapply the effect (some specific spells change this - such as shape change.
Your player has the option to obtain large sized equipment. You are only punishing the player for their choices if you prohibit access to larger equipment.
Qaianna |
The way I read the spell, the only things that enlarge are whatever the subject actually has at time of spellcast. Barbie the Barbarian gets Enlarged, her armour will scale up to fit, as will her greatsword. But if she just picks up a random dagger from a fallen elf, it stays medium. She'd be unable to stab at anyone with such a puny blade (Medium light weapon becomes Large useless stick).
(edit: specific timing)