Horribly dysfunctional party.


Advice

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Grand Lodge

Adventure Question:
Is this Rappan Athuk?


TriOmegaZero, I had to look that up because I wasn't sure but I don't think so. From my understanding it was some old campaign from an early version of d&d and he was updating the campaign to pathfinder as well as adjusting the levels down to fit us. So this shouldn't be anything people are likely to run into, unless they are playing 2nd edition d&d.

From my understanding, it might be in the underdark? We got sucked into some portal and arrived in the dungeon blind, so we don't really know where we are.


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Protip: If you come to a big green demon head with an open mouth, let SOMEONE ELSE look in the hole, and if they get sucked in, DON'T follow.


Arbane the Terrible wrote:
Protip: If you come to a big green demon head with an open mouth, let SOMEONE ELSE look in the hole, and if they get sucked in, DON'T follow.

I am pretty sure half the party would follow. Probably be all, "Cool a secret passage."

Though I did come back as a wizard, so I plan to knowledge check everything before I touch anything. I did that before as well, though my cleric's knowledge skill weren't all that impressive.


I would add another player that is highly logical, reasonable and good at managing people. Then have him play a Over Powered character that is better than the rest of the party and can easily wipe them out if he wants to. However, he won't because he is the good guy, the smart guy and the cool guy. It worked for my party. He became the leader and no one questioned him, eventually the party learned from their leader and caught up with his level. Now they are equals and work well together.


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If I had been GM, the jerk who murdered you would've fulfilled his own prophecy. The next round, you would've come back as a shadow or ghast to avenge yourself, and pitching you over the edge wouldn't help against the former.


From your brief description I might guess that it could be Undermountian. Which is very deadly and IMHO not in the mindset of Pathfinders encounters=PC levels idea.

MDC


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Very deadly adventure + table full of morons = total catastrophe.


Lorila Sorita wrote:

TriOmegaZero, I had to look that up because I wasn't sure but I don't think so. From my understanding it was some old campaign from an early version of d&d and he was updating the campaign to pathfinder as well as adjusting the levels down to fit us. So this shouldn't be anything people are likely to run into, unless they are playing 2nd edition d&d.

From my understanding, it might be in the underdark? We got sucked into some portal and arrived in the dungeon blind, so we don't really know where we are.

I own (and run) Rappan Athuk and it doesn't sound like any portion of it (although in spirit it does). You really need a cohesive group to survive those older modules. Cautious, yes, but as a group.


Lorila Sorita wrote:

So I have been playing roleplaying games for like 15-20 years. I have a ton of experience in all types of games, and systems. So I do not say this lightly when I say I am currently in the most dysfunctional party I have ever been in before and I am not sure what to do.

This is the first time I have ever even considered quitting a table top gaming group, and the thing is I don't really want to quit. I like all the players and most of the time I am actually enjoying the game. I am a fairly relaxed person so I don't get upset very easily and I can enjoy most situations. However occasionally there is just face palming, cringe inducing situations and is like, WTF are they thinking?

For example, we are in a dungeon and the cleric and me(a druid) run out of spells. We decide to rest, during the night we get attacked. Everyone got paralyzed by some ghoul and only me and one other player had to fight it by our self, and it was a very difficult fight. During the fight I got knocked out. We are in the middle of the rest, no one has spells, people are injured, I am knocked out cold. What do they do? Well of course they want to make sure no more monsters sneak up on the party so go exploring the dungeon around us, and walk into two more encounters. They get wiped but no worries, one player was able to make it back to camp, with a hoard of zombies following him. So my unconscious character who wasn't even involved got killed too.

Then there was the player who wanted to play an anti paladin, and joked about how he wanted to kill player characters. Do I even need to go into details? Well that problem was solved when he tried to push my cleric(who can't swim and is purely a buff type spell caster) into some water to lure monsters out of the water. Well it lured a monster out of the water but it wasn't the one he expected and when I ran away, it ate him.

So shortly after that, there was this time we came across a giant pit filled with bones. We tie up some rope and climb down. Turns out they were skeletons and one...

You cannot fix OC issues with IC solutions. This party has a plethora of players that make very illogical decisions with rampant PKing to boot. I would either hash this out with them between or before a gaming session or simply find another group to play with. Games are meant to be fun not an exercise in patience.


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Grond wrote:
You cannot fix OC issues with IC solutions. This party has a plethora of players that make very illogical decisions with rampant PKing to boot. I would either hash this out with them between or before a gaming session or simply find another group to play with. Games are meant to be fun not an exercise in patience.

So much, this! Grond has put a fine point on it!


Failing that, join them in the jackassery. Go Uncontrolled Rager and make similar excuses to kill them. Justify it with ridiculous IC reasons, after all... youre crazy. Beat them at their own game.

Scarab Sages

Lorila Sorita wrote:

So I have been playing roleplaying games for like 15-20 years. I have a ton of experience in all types of games, and systems. So I do not say this lightly when I say I am currently in the most dysfunctional party I have ever been in before and I am not sure what to do.

This is the first time I have ever even considered quitting a table top gaming group, and the thing is I don't really want to quit. I like all the players and most of the time I am actually enjoying the game. I am a fairly relaxed person so I don't get upset very easily and I can enjoy most situations. However occasionally there is just face palming, cringe inducing situations and is like, WTF are they thinking?

For example, we are in a dungeon and the cleric and me(a druid) run out of spells. We decide to rest, during the night we get attacked. Everyone got paralyzed by some ghoul and only me and one other player had to fight it by our self, and it was a very difficult fight. During the fight I got knocked out. We are in the middle of the rest, no one has spells, people are injured, I am knocked out cold. What do they do? Well of course they want to make sure no more monsters sneak up on the party so go exploring the dungeon around us, and walk into two more encounters. They get wiped but no worries, one player was able to make it back to camp, with a hoard of zombies following him. So my unconscious character who wasn't even involved got killed too.

Then there was the player who wanted to play an anti paladin, and joked about how he wanted to kill player characters. Do I even need to go into details? Well that problem was solved when he tried to push my cleric(who can't swim and is purely a buff type spell caster) into some water to lure monsters out of the water. Well it lured a monster out of the water but it wasn't the one he expected and when I ran away, it ate him.

So shortly after that, there was this time we came across a giant pit filled with bones. We tie up some rope and climb down. Turns out they were skeletons and one...

For starters, you sound like I sound when I'm overwhelmed. Solution is to make sure you're rested and have been eating and keeping up your fluid levels. Amazing how much that impacts things.

If that isn't it, does seem like the GM you have is making the game too hard for your party to enjoy properly. Even if everything the GM does is reasonable consequences to your actions, the game should still be fun for all parties.

Regarding team killing, that is again, a GM descision. If PCs attacking other PCs isn't okay, this needs to be voiced to the GM and you need to get an understanding of their stance on the topic, then build your characters accordingly. An anti-paladin isn't inherently a bad party choice, but like all paladins, if their zeal is too great, you'll need a party member that can keep them on a leash (a charmer, or an in-game sibling that the paladin dotes upon).

Anyway, sounds like the issue is that not all the players and GM are on the same page of what they need to do to enjoy their game. If you can't all get on the same page, then the players that aren't having fun really need to leave.


My solution to in party fights is a CR+1 after round one, with surprise.

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