Part 1: The Fall of Kenabres.


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Hero Points: 0|Myth Power: 3/7|DR: 2/Evil|Female Aasimar (Emberkin) Rogue (Unchained) 7/Tier 2 Trickster|HP: 42/60|AC: 16/12/14|Saves: +4 Fort, +7 Ref, +5 Will (+7 vs. charm/compulsion)|Init: +5|Perc: +11

Round 1: Actions
Move Action: Draw my shortbow
Standard Action: Readied Action: Shoot first squid-thingy that gets in range!

Alexa unlimbers her bow and nocks an arrow, preparing to fire...

Shot: 1d20 + 2 ⇒ (14) + 2 = 16
Damage?: 1d6 ⇒ 4


Female Aasimar Bard (Arcane Healer) 8 | 43/51 HP | AC 16 T 12 FF 14 | Fort +3 Ref +8 Will +7 | Initiative +2 | Perception +14, Sense Motive +13 | Bardic Performance 23/23 rounds | Channel Energy 2/2 | Bard Spells: 1st—6/6 2nd—3/5 3rd—3/3

You start preparing your defenses as the creatures detach from the ceiling and fly toward you, and suddenly it becomes eerily, uncannily dark - magically so.

I'm not sure who has a light source, but this is a darkness effect. You can see through it with darkvision (which is most of the party), but anyone who doesn't have darkvision is gonna have some trouble.

To be specific, were you using a light spell, a lantern, a sunrod, or some other light source?


Male Human (Taldan) Cleric 5 | Loot
Status:
AC: 16/10/16, HP 31/40; Init 0

Light spell, cast on my ankh. Which means it's now dark.


Female Aasimar Bard (Arcane Healer) 8 | 43/51 HP | AC 16 T 12 FF 14 | Fort +3 Ref +8 Will +7 | Initiative +2 | Perception +14, Sense Motive +13 | Bardic Performance 23/23 rounds | Channel Energy 2/2 | Bard Spells: 1st—6/6 2nd—3/5 3rd—3/3

Yep. So the light spell is effectively nullified, the ankh is radiating an area of darkness, and Aberus can't see anything. Alexa has darkvision, though, so she does get her shot off as the creature closes in!

Alexa's arrow whistles through the darkness and causes some fluttering and consternation from one of the creatures as it flits closer to Aberus (who can't see it).

Aberus draws his scimitar and moves into the room, just before it's plunged into darkness as his ankh's magical light is suppressed.

Arloric, where specifically do you wanna go? If you post in the Roll20 chat window I can assign your token and you can move it.

Still need Ithilwen's action.

Tokens have been assigned for Aberus, Uriel, and Alexa.


Male Tiefling (Pitborn) Bard (Filidh) 7|HP: 88/88|AC: 15/10/15|Saves: +3 Fort, +5 Ref, +5 Will|Init: +0|Perc: +12

I've posted there now. Arloric's going to keep by Aberus. He can see where Aberus can't.

As the darkness shrouds the cavern, Arloric lets out a bark of laughter.

"It'll take more than that to blind me!


Male Human (Taldan) Cleric 5 | Loot
Status:
AC: 16/10/16, HP 31/40; Init 0

Aberus pushed down a swell of panic as darkness enveloped him. "Arloric! Is that you? What happened?"


Female Half-drow Bard 1 | HP 9/9 {conditions: +1 to atk., saves} | AC 16 (Tch 13 FF 13) | F +2 R +6 W +3 | Init +3 | Perc +6, darkvision

"Well, this is what I get for trying to make nice with something for once" Ithilwen sighs as she readies her crossbow, her vision attuning to the infrared spectrum the only telltale sign of some kind of magical darkness having fallen upon them.

________________________________________________________________

Move Action: load light crossbow

Standard Action: shoot nearest flying squid
   Light Crossbow: 1d20 + 4 ⇒ (8) + 4 = 12 Damage: 1d8 ⇒ 1


Male Tiefling (Pitborn) Bard (Filidh) 7|HP: 88/88|AC: 15/10/15|Saves: +3 Fort, +5 Ref, +5 Will|Init: +0|Perc: +12
Aberus Ocellio wrote:
Aberus pushed down a swell of panic as darkness enveloped him. "Arloric! Is that you? What happened?"

Arloric grabs him on the shoulder to steady him.

"Aye, it's me. Damn squid-things made some kind of magical darkness. I can see just fine, but it looks like you may need a little more of Sarenrae's power to see."


Female Aasimar Bard (Arcane Healer) 8 | 43/51 HP | AC 16 T 12 FF 14 | Fort +3 Ref +8 Will +7 | Initiative +2 | Perception +14, Sense Motive +13 | Bardic Performance 23/23 rounds | Channel Energy 2/2 | Bard Spells: 1st—6/6 2nd—3/5 3rd—3/3

Ithilwen's bolt flies short and misses the flying squid-things.

The squid-things flit toward the group, one trying to reach with its tentacles toward Aberus.

Squid thing 2: Slam attack: 1d20 + 3 ⇒ (14) + 3 = 17

It smashes into him...

Squid thing 2: Slam damage: 1d4 ⇒ 3

Squid thing 2: Grab: 1d20 + 5 ⇒ (1) + 5 = 6

...but Aberus forces it off before it can get a firm grip on him!

1 used a power and moved; 3 double moved so it could get into the choke point.

Uriel is up, then it's round 2 and the rest of the party again!


Male Angelkin Aasimar Paladin 6 Crimson Templar 1 Init +5; darkvision 60 ft.; Perception +9; HP: 87/87; AC 23, touch 12, flat-footed 24 (+7 armor, +2 Dex, +3 Shield, +1 Natural); F +15, R +10, W +10; +2 vs. evil, +2 vs Insanity or Confusion

Moving up beside the other aasimar, Uriel draws his blade and strikes at the black thing before Alexa.

Attack: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d10 + 4 ⇒ (8) + 4 = 12


Female Aasimar Bard (Arcane Healer) 8 | 43/51 HP | AC 16 T 12 FF 14 | Fort +3 Ref +8 Will +7 | Initiative +2 | Perception +14, Sense Motive +13 | Bardic Performance 23/23 rounds | Channel Energy 2/2 | Bard Spells: 1st—6/6 2nd—3/5 3rd—3/3

Uriel's mighty slash causes the thing to recoil from his vicious stroke!

ROUND 2
Everyone but Uriel!


Hero Points: 0|Myth Power: 3/7|DR: 2/Evil|Female Aasimar (Emberkin) Rogue (Unchained) 7/Tier 2 Trickster|HP: 42/60|AC: 16/12/14|Saves: +4 Fort, +7 Ref, +5 Will (+7 vs. charm/compulsion)|Init: +5|Perc: +11

Round 2: Actions
Free Action: Drop Shortbow
Move Action: Move behind squid-thingy with Acrobatics thru its square
Standard Action: Cestus PUNCH!

Alexa drops her bow when the squid-beast flies at her and tries to slide underneath it as it jumps...

Acrobatics?: 1d20 + 6 ⇒ (3) + 6 = 9

...but unfortunately, it drops too quickly for her to try it. She opts to punch the thing instead.

Cestus Punch: 1d20 + 2 ⇒ (13) + 2 = 15
Damage?: 1d4 ⇒ 3


Male Human (Taldan) Cleric 5 | Loot
Status:
AC: 16/10/16, HP 31/40; Init 0

Arloric is supposed to be next to Aberus on the map.


Male Human (Taldan) Cleric 5 | Loot
Status:
AC: 16/10/16, HP 31/40; Init 0

Aberus called out through the darkness. "Aravashnial! Do you have any spells that can counter magical darkness?" Then he swung his scimitar where he thought the tentacled thing had struck from.

Round 2 actions
Free: Speak
Standard: Attack the square to the E

Melee attack (scimitar): 1d20 + 1 ⇒ (7) + 1 = 8
Concealment miss chance?: 1d100 ⇒ 33
Damage? (scimitar): 1d6 + 1 ⇒ (2) + 1 = 3


Male Tiefling (Pitborn) Bard (Filidh) 7|HP: 88/88|AC: 15/10/15|Saves: +3 Fort, +5 Ref, +5 Will|Init: +0|Perc: +12

"How would he aim it, he can't see any better than you can right now?!" Arloric cries, slashing at the creature before him with his already-out sword.

Longsword Attack: 1d20 + 2 ⇒ (7) + 2 = 9
Longsword Damage: 1d8 + 2 ⇒ (2) + 2 = 4


Female Half-drow Bard 1 | HP 9/9 {conditions: +1 to atk., saves} | AC 16 (Tch 13 FF 13) | F +2 R +6 W +3 | Init +3 | Perc +6, darkvision

Ithilwen mutters a curse in Undercommon as her bolt flies past the creature. Her limber body suddenly twists and bends in a warlike dance, her heels clanging against the stone in a rhythmic tempo as she bellows her defiance at the underground stalkers.

________________________________________________________________

Move Action: load light crossbow

Standard Action: initiate bardic performance (1/6 rounds) (inspire courage: +1 competence bonus to atk. and dmg., +1 morale bonus vs. fear effects doesn't stack with bless, alas)


Male Human (Taldan) Cleric 5 | Loot
Status:
AC: 16/10/16, HP 31/40; Init 0

Aberus replied to Arloric as his scimitar sliced through empty air. "Not all spells depend on your vision."


Female Aasimar Bard (Arcane Healer) 8 | 43/51 HP | AC 16 T 12 FF 14 | Fort +3 Ref +8 Will +7 | Initiative +2 | Perception +14, Sense Motive +13 | Bardic Performance 23/23 rounds | Channel Energy 2/2 | Bard Spells: 1st—6/6 2nd—3/5 3rd—3/3
Aberus Ocellio wrote:
Arloric is supposed to be next to Aberus on the map.

He should move his token then. ;) Since he said "follows" I'll put him a little behind Aberus to one side. He can attack the one that flew over behind, or 5' up and attack the ones on Aberus.

Alexa's punch doesn't quite crush the squid-thing, but does leave it wobbling erratically. Its tentacles twitch in an uncoordinated fashion.

Arloric is unable to make an effective strike as the creatures flit around.

Telerin?


Male Tiefling (Pitborn) Bard (Filidh) 7|HP: 88/88|AC: 15/10/15|Saves: +3 Fort, +5 Ref, +5 Will|Init: +0|Perc: +12

As I said on the map, I seem to be unable to move my token. I'm Jacob B. in the chat.


Female Aasimar Bard (Arcane Healer) 8 | 43/51 HP | AC 16 T 12 FF 14 | Fort +3 Ref +8 Will +7 | Initiative +2 | Perception +14, Sense Motive +13 | Bardic Performance 23/23 rounds | Channel Energy 2/2 | Bard Spells: 1st—6/6 2nd—3/5 3rd—3/3
Arloric Dziergas-Highbough wrote:
As I said on the map, I seem to be unable to move my token. I'm Jacob B. in the chat.

Have you tried reeecently? I saw your comment in the Roll20 chat and assigned control of the token to you.


Female Aasimar Bard (Arcane Healer) 8 | 43/51 HP | AC 16 T 12 FF 14 | Fort +3 Ref +8 Will +7 | Initiative +2 | Perception +14, Sense Motive +13 | Bardic Performance 23/23 rounds | Channel Energy 2/2 | Bard Spells: 1st—6/6 2nd—3/5 3rd—3/3

Botting.

Telerin waits for an opportunity to help.

Telerin delays.

Aravashnial says, "I do not have any spells currently prepared that would be able to counter magical darkness, much less the mundane sort that currently clouds my vision!"

Anevia shouts, "I can't see through the darkness either! I don't have a shot!"

The badly-battered squid thing between Arloric and Alexa hunkers down and tries to avoid taking a further beating, as there's nowhere for it to escape to. #3: Total defense.

The two facing Aberus both flail their suckered tentacles at him!

Creature 1: Slam: 1d20 + 3 ⇒ (4) + 3 = 7
Creature 2: Slam: 1d20 + 3 ⇒ (18) + 3 = 21

Aberus is struck again!

Creature 2: Slam damage: 1d4 ⇒ 3
Creature 2: Grab: 1d20 + 5 ⇒ (15) + 5 = 20

The creature's strong tentacles wrap around Aberus and he has the distinct impression that if it isn't dealt with immediately this could quickly become fatal.

PARTY UP!


Male Human (Taldan) Cleric 5 | Loot
Status:
AC: 16/10/16, HP 31/40; Init 0

Aberus cried out, the alarm very clear in his voice, as tentacles grabbed hold of him. "Arloric! Anyone! Get this thing off of me!"

I will hold until everyone else has acted.


Male Tiefling (Pitborn) Bard (Filidh) 7|HP: 88/88|AC: 15/10/15|Saves: +3 Fort, +5 Ref, +5 Will|Init: +0|Perc: +12

"KIA HAERE TOKU HOA, KOE WHEKE TUPURIA!" Arloric cries as he tries to hack Aberus free from the creature grappling him.

Longsword Attack: 1d20 + 2 ⇒ (6) + 2 = 8
Longsword Damage: 1d8 + 2 ⇒ (8) + 2 = 10

Hallit:
"LET MY FRIEND GO, YOU OVERGROWN OCTOPUS!"


Female Half-drow Bard 1 | HP 9/9 {conditions: +1 to atk., saves} | AC 16 (Tch 13 FF 13) | F +2 R +6 W +3 | Init +3 | Perc +6, darkvision

Remember you have a +1 bonus to atk. rolls from the Shrine's effect which stacks with another +1 from Ithilwen's bardic performance – if you can see her i.e. if you have darkvision.

"Aberus!" Ithilwen screams as she drops her crossbow and swiftly uncoils her barbed whip.

________________________________________________________________

Free Action: maintain inspire courage (4/6)

Free Action: drop crossbow

Move Action: draw scorpion whip

No Action: take 5-foot step E (can't seem to move my counter)

Swift Action: activate Arcane Strike

Standard Action: attack grappling creature
   Scorpion Whip: 1d20 + 3 + 1 + 1 ⇒ (9) + 3 + 1 + 1 = 14 Damage (Arcane Strike, inspire courage): 1d4 - 1 + 1 + 1 ⇒ (3) - 1 + 1 + 1 = 4


AC 16 Mage Amor, touch 12, flat-footed 10 (+2 Dex) hp 48 (7d6) Fort +3, Ref +5, Will +8(+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Defensive Abilities resistance; Immune sleep; Resist fire 5

So the darkness is surrounding where the creatures are? Can we see where our companions are?


Female Aasimar Bard (Arcane Healer) 8 | 43/51 HP | AC 16 T 12 FF 14 | Fort +3 Ref +8 Will +7 | Initiative +2 | Perception +14, Sense Motive +13 | Bardic Performance 23/23 rounds | Channel Energy 2/2 | Bard Spells: 1st—6/6 2nd—3/5 3rd—3/3
Telerin Quenya wrote:
So the darkness is surrounding where the creatures are? Can we see where our companions are?

The darkness emanates from Aberus - it was placed on his glowing holy symbol. If you don't have darkvision, you can't see through it.


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Female Aasimar Bard (Arcane Healer) 8 | 43/51 HP | AC 16 T 12 FF 14 | Fort +3 Ref +8 Will +7 | Initiative +2 | Perception +14, Sense Motive +13 | Bardic Performance 23/23 rounds | Channel Energy 2/2 | Bard Spells: 1st—6/6 2nd—3/5 3rd—3/3
Ithilwen of the Myriad Stars wrote:

No Action: take 5-foot step E (can't seem to move my counter)

Your token should be hooked up now.


Male Tiefling (Pitborn) Bard (Filidh) 7|HP: 88/88|AC: 15/10/15|Saves: +3 Fort, +5 Ref, +5 Will|Init: +0|Perc: +12

Arloric curses as his swing goes wide.

EARTH TAKE YOU MONSTER! ABERUS, HOLD ON!"


AC 16 Mage Amor, touch 12, flat-footed 10 (+2 Dex) hp 48 (7d6) Fort +3, Ref +5, Will +8(+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Defensive Abilities resistance; Immune sleep; Resist fire 5

The elf begins to chant the spidery language of magic and attempts to daze the creature attacking Alexa.
sars slareare area feda
Will save dc is 12


Female Aasimar Bard (Arcane Healer) 8 | 43/51 HP | AC 16 T 12 FF 14 | Fort +3 Ref +8 Will +7 | Initiative +2 | Perception +14, Sense Motive +13 | Bardic Performance 23/23 rounds | Channel Energy 2/2 | Bard Spells: 1st—6/6 2nd—3/5 3rd—3/3

Will save: 1d20 ⇒ 9

Telerin's magic causes one of the creatures to become briefly insensate and unable to act.

Aberus, Arloric, and Ithilwen have little luck in repelling the monsters.

The creature facing off with Arloric flails its tentacles at him!

Creature 1: Tentacles: 1d20 + 3 ⇒ (2) + 3 = 5 ... to no avail.

The one that has grabbed Aberus constricts and squeezes painfully.

Creature 2: Constrict: 1d20 + 5 ⇒ (16) + 5 = 21
Creature 2: Constrict damage: 1d4 + 4 ⇒ (2) + 4 = 6

Not good for poor Aberus!

The third one is, fortunately, dazed due to Telerin's magic.

Uriel is up, then it's round 3!


Male Human (Taldan) Cleric 5 | Loot
Status:
AC: 16/10/16, HP 31/40; Init 0

Uh...we skipped my action this round. I was holding until the others had acted. Specifically, I don't see Uriel's action from Round 2.


Female Aasimar Bard (Arcane Healer) 8 | 43/51 HP | AC 16 T 12 FF 14 | Fort +3 Ref +8 Will +7 | Initiative +2 | Perception +14, Sense Motive +13 | Bardic Performance 23/23 rounds | Channel Energy 2/2 | Bard Spells: 1st—6/6 2nd—3/5 3rd—3/3

You said you were probably gonna channel, which might be good since you'd be staggered if the critter does get the squeeze on you. If you are going to channel, better roll! :D


Male Human (Taldan) Cleric 5 | Loot
Status:
AC: 16/10/16, HP 31/40; Init 0

Did we skip Uriel?


Female Aasimar Bard (Arcane Healer) 8 | 43/51 HP | AC 16 T 12 FF 14 | Fort +3 Ref +8 Will +7 | Initiative +2 | Perception +14, Sense Motive +13 | Bardic Performance 23/23 rounds | Channel Energy 2/2 | Bard Spells: 1st—6/6 2nd—3/5 3rd—3/3

He had a poor initiative roll and he goes after the critters.


Male Human (Taldan) Cleric 5 | Loot
Status:
AC: 16/10/16, HP 31/40; Init 0

Channel positive energy: 1d6 ⇒ 4

Round 2 std action: Channel positive energy. Everyone within 30' receives 4 hp.


Female Aasimar Bard (Arcane Healer) 8 | 43/51 HP | AC 16 T 12 FF 14 | Fort +3 Ref +8 Will +7 | Initiative +2 | Perception +14, Sense Motive +13 | Bardic Performance 23/23 rounds | Channel Energy 2/2 | Bard Spells: 1st—6/6 2nd—3/5 3rd—3/3

Cool, that keeps you from being staggered. The creatures get healed too, but #3 was dazed and the other two don't have different actions, so it's kind of a push!

Uriel!


Male Angelkin Aasimar Paladin 6 Crimson Templar 1 Init +5; darkvision 60 ft.; Perception +9; HP: 87/87; AC 23, touch 12, flat-footed 24 (+7 armor, +2 Dex, +3 Shield, +1 Natural); F +15, R +10, W +10; +2 vs. evil, +2 vs Insanity or Confusion

Uriel takes another swing at the creature in front of Alexa.

Attack: 1d20 + 5 ⇒ (9) + 5 = 14
Damage: 1d10 + 4 ⇒ (4) + 4 = 8


Female Aasimar Bard (Arcane Healer) 8 | 43/51 HP | AC 16 T 12 FF 14 | Fort +3 Ref +8 Will +7 | Initiative +2 | Perception +14, Sense Motive +13 | Bardic Performance 23/23 rounds | Channel Energy 2/2 | Bard Spells: 1st—6/6 2nd—3/5 3rd—3/3

Sure you can't eke out a +1 to hit? Bless? Something? Anything? :D


Male Angelkin Aasimar Paladin 6 Crimson Templar 1 Init +5; darkvision 60 ft.; Perception +9; HP: 87/87; AC 23, touch 12, flat-footed 24 (+7 armor, +2 Dex, +3 Shield, +1 Natural); F +15, R +10, W +10; +2 vs. evil, +2 vs Insanity or Confusion

Oh, hey. I forgot about Ithilwen's Inspire Courage and the Bless effect we're under from 'this morning'. Make that Attack of 16, Damage 9


AC 16 Mage Amor, touch 12, flat-footed 10 (+2 Dex) hp 48 (7d6) Fort +3, Ref +5, Will +8(+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Defensive Abilities resistance; Immune sleep; Resist fire 5

Wouldnt it be easier to hit since it was dazed as well?


Male Human (Taldan) Cleric 5 | Loot
Status:
AC: 16/10/16, HP 31/40; Init 0

Dazed creatures can't act, but they don't take any AC penalties.

Once again, I'll hold until the others have acted.


Female Half-drow Bard 1 | HP 9/9 {conditions: +1 to atk., saves} | AC 16 (Tch 13 FF 13) | F +2 R +6 W +3 | Init +3 | Perc +6, darkvision

Shouldn't a grappling creature, like the one which grabbed Aberus, get a -4 DEX malus too?


Female Aasimar Bard (Arcane Healer) 8 | 43/51 HP | AC 16 T 12 FF 14 | Fort +3 Ref +8 Will +7 | Initiative +2 | Perception +14, Sense Motive +13 | Bardic Performance 23/23 rounds | Channel Energy 2/2 | Bard Spells: 1st—6/6 2nd—3/5 3rd—3/3

The grappled condition does give a -4 Dex penalty, but this also gets people to remember things like inspire courage. :)

Uriel gives a mighty slash that shears off a chunk of the monstrosity. Following on the heels of Ithilwhen's lash, this is certainly tearing the creature up. While it remains attached to Aberus, it is definitely worse for the wear.

ROUND 3

Everyone but Uriel!


Male Tiefling (Pitborn) Bard (Filidh) 7|HP: 88/88|AC: 15/10/15|Saves: +3 Fort, +5 Ref, +5 Will|Init: +0|Perc: +12

Arloric takes another swing at the darkmantle grappling Aberus.

Longsword Attack: 1d20 + 2 ⇒ (15) + 2 = 17
Longsword Damage: 1d8 + 2 ⇒ (2) + 2 = 4


Female Aasimar Bard (Arcane Healer) 8 | 43/51 HP | AC 16 T 12 FF 14 | Fort +3 Ref +8 Will +7 | Initiative +2 | Perception +14, Sense Motive +13 | Bardic Performance 23/23 rounds | Channel Energy 2/2 | Bard Spells: 1st—6/6 2nd—3/5 3rd—3/3

Arloric's sword shears off the end of the squid-monster's... head? It flops to the ground, squirming and spurting dark blood. Aberus gasps and catches his breath again!

(Of course with darkvision, everything is black and white, so it looks like the chocolate syrup in Psycho!)

The tide is turning! Other party members!


Male Tiefling (Pitborn) Bard (Filidh) 7|HP: 88/88|AC: 15/10/15|Saves: +3 Fort, +5 Ref, +5 Will|Init: +0|Perc: +12

"I GOT ONE!" Arloric bellows.


Hero Points: 0|Myth Power: 3/7|DR: 2/Evil|Female Aasimar (Emberkin) Rogue (Unchained) 7/Tier 2 Trickster|HP: 42/60|AC: 16/12/14|Saves: +4 Fort, +7 Ref, +5 Will (+7 vs. charm/compulsion)|Init: +5|Perc: +11
Arloric Dziergas-Highbough wrote:
"I GOT ONE!" Arloric bellows.

"Great, Arloric! Don't get cocky!" Alexa calls back.

Round 3: Actions
Standard Action: Punch the squid in front of me!

Alexa rears back and throws another punch with her cestus at the wounded squid-thing before her!

Punch: 1d20 + 2 + 1 ⇒ (7) + 2 + 1 = 10


Male Human (Taldan) Cleric 5 | Loot
Status:
AC: 16/10/16, HP 31/40; Init 0

Aberus inhaled sharply as the tentacles released their grip on him. "Arloric! Was that you? Thank you!" He clumsily stepped back to catch his breath in the darkness, then raised his free hand to work a healing spell.

CLW: 1d8 + 1 ⇒ (8) + 1 = 9

Round 3 move action: Step 5' N
Round 3 std action: Cast Cure Light Wounds on myself


AC 16 Mage Amor, touch 12, flat-footed 10 (+2 Dex) hp 48 (7d6) Fort +3, Ref +5, Will +8(+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Defensive Abilities resistance; Immune sleep; Resist fire 5

Not being able to see the creatures the elf will go into total defense, staff at the ready in case any of the other creatures attempt to come through and attack the civilians.


Male Tiefling (Pitborn) Bard (Filidh) 7|HP: 88/88|AC: 15/10/15|Saves: +3 Fort, +5 Ref, +5 Will|Init: +0|Perc: +12

Arloric grabs Aberus on the shoulder to steady him a bit.

"Aye, it was me! Let's finish these things off so we can see again."

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