Trait Suggestions for Paladin?


Advice

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RPG Superstar 2012 Top 32

Paladins are fun at being indestructible.


Gray Warden wrote:

Ehm...I don't see the basic ones:

- Seeker, Social: Perception as class skill
- Fate's Favored, Faith: +1 to the bonus you get from Divine Favor and items that give you luck bonuses (mainly ST)
- Blade of Mercy, Religion: you can do non-lethal damage without penalty. This is gold for an Enforcer build and perfect for the classic LB paladin flavour.

Also, as others have said,
- Reactionary, Combat: +2 to initiative.
- Magical Knack, Magic: +2 to CL if you want to improve your spellcasting (though is not a good idea).

Note that you can take them all because they are from different categories!

Thanks: this post was extremely useful.


I was going to say birthmarked... allows as a divine focus and + 2 against char and compulsions.

you said warrior of light?
n spells so the can be used as focus is a bust and Im not to familiar on the rest of that one.

tampered champion archtype iirc is the one I'd take if Iwanted to give up casting.


envoy of healing if it hadn't been lsited so far

RPG Superstar 2009 Top 16

Among my personal favorites for Paladins are Divine Warrior, Called, A Shining Beacon, Dedicated defender, Slayer's Oath and Hunter's Blood

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