Driver 325 yards |
No. Gauntlets, brass knuckles, or any other weapon does not count as unarmed and as such are not affected by AoMF. Also monks do not get scaling damage with any of those.
Do you mean that they don't count as unarmed for the purpose of a AoMF or that they changed the rules so that gauntlets are no longer unarmed weapons
Skylancer4 |
Brass Knuckles
These close combat weapons are designed to fit comfortably around the knuckles, narrowing the contact area and therefore magnifying the amount of force delivered by a punch.
Benefit: Brass knuckles allow you to deal lethal damage.
Drawback: You may hold, but not wield, a weapon or other object in a hand wearing brass knuckles. You may cast a spell with a somatic component while wearing brass knuckles if you make a concentration check (DC 10 + the level of the spell you’re casting).
Note: Monks are proficient with brass knuckles.
(Simple)
Light Melee Weapon Cost Dmg (S) Dmg (M) Critical Range Weight Type Special
Brass Knuckles 1 gp 1d2 1d3 x2 — 1 lb. B monk
Editor's Note
This reflects the most recent version of the brass knuckles, which differs from the version in the Advanced Player's Guide.
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They now have a stat block, so you no longer "get to use" the unarmed strike.
Fuzzy-Wuzzy |
SKR's old posts are in this thread about the Adventurer's Armory. They are also from 2010, years before UE came out. Latest material wins.
Skylancer4 |
My question was about gauntlets - not brass knuckles.
I know brass knuckles are not unarmed strikes. I already stated so above.
It is still a distinct weapon and because the game is an exception based rule set, you need a specific rule allowing you to "stack" them. Something to the effect of "abilities that alter your unarmed strike also apply to the gauntlet" would be required for the AoMF to be viable. There has never been anything like that introduced for the base weapon in all the years the game has been out.
You are either using your actual unarmed strike which allows for the AoMF to work or the gauntlet which functions like, but isn't exactly the same as, an unarmed strike. They are two separate and distinct instances of statistics.
Basically what a gauntlet does is say "when using this weapon, copy the table's unarmed strike entry and make the damage lethal." That is completely different from "this is interchangeable for all instances of unarmed strike" which is what you are attempting to use it as to get the AoMF to work.
It is either the +1 gauntlet or the AoMF, not both.
Andy Brown |
And the table in the prd for UE puts the gauntlet under light weapons not unarmed strikes.
Grummik Lastsong |
First of all, I'm kinda new to Pathfinder and I don't have UE book, so maybe I have the worng descriptions. Just for the little posibility of not being in this way and add my thought:
Benefit: This metal glove lets you deal lethal damage rather than nonlethal damage with unarmed strikes. A strike with a gauntlet is otherwise considered an unarmed attack. Your opponent cannot use a disarm action to disarm you of gauntlets.
Note: The cost and weight given are for a single gauntlet. Medium and heavy armors (except breastplate) come with gauntlets.
Weapon Feature(s): cannot be disarmed
This amulet grants an enhancement bonus of +1 to +5 on attack and damage rolls with unarmed attacks and natural weapons.
Alternatively, this amulet can grant melee weapon special abilities, so long as they can be applied to unarmed attacks. Special abilities count as additional bonuses for determining the market value of the item, but do not modify attack or damage bonuses. An amulet of mighty fists cannot have a modified bonus (enhancement bonus plus special ability bonus equivalents) higher than +5. An amulet of mighty fists does not need to have a +1 enhancement bonus to grant a melee weapon special ability.
An enhancement bonus represents an increase in the sturdiness and/or effectiveness of armor or natural armor, or the effectiveness of a weapon, or a general bonus to an ability score. Multiple enhancement bonuses on the same object (in the case of armor and weapons), creature (in the case of natural armor), or ability score do not stack. Only the highest enhancement bonus applies. Since enhancement bonuses to armor or natural armor effectively increase the armor or natural armor's bonus to AC, they don't apply against touch attacks.
The part I've bolded make me think that they stack if just one of them have "flat" +X (enhancement bonus) and the other use special abilities so, for what I know and understand, the answer will be "Yes".
To be clear, I repeat I'm not very use to Pathfinder rules and maybe I'm wrong. The only diference I see between "Unarmed Strike" and a "Gauntlet" is "Unarmed Attack". And, maybe because english it's not my mother tonge, the only diference betwen them: "strike" is used for the moment when you already attacked and not missed and "attack" when you try to hit your oponent.
James Risner Owner - D20 Hobbies |
If you have Holy AoMF and a +1 Gauntlet, which is considered to be an unarmed weapon, do they stack to make punches with the gauntlet +1 Holy?
Gauntlets are not Unarmed Strikes.
A Fighter With a +1 Gauntlet and AoMF you have two attack choices:
1) +1 Gauntlet for 1d3 damage lethal damage that provokes.
2) +1 Unarmed Strikes for lethal or non-lethal for 1d3 damage if medium that provokes unless you have Improved Unarmed Strike.
This metal glove lets you deal lethal damage rather than nonlethal damage with unarmed strikes.
Should you choose to attack with your Unarmed Strike weapon, wearing a Gauntlet allows you to not take the -4 penalty of attacking with lethal damage
A strike with a gauntlet is otherwise considered an unarmed attack. Your opponent cannot use a disarm action to disarm you of gauntlets.
You are not considered armed and you provoke for this attack.
Driver 325 yards |
Driver 325 yards wrote:If you have Holy AoMF and a +1 Gauntlet, which is considered to be an unarmed weapon, do they stack to make punches with the gauntlet +1 Holy?Gauntlets are not Unarmed Strikes.
A Fighter With a +1 Gauntlet and AoMF you have two attack choices:
1) +1 Gauntlet for 1d3 damage lethal damage
2) +1 Unarmed Strikes for lethal or non-lethal for 1d3 damage if medium.
As quoted above, a gauntlet is an unarmed attack and AoMF modifies unarmed attacks.
So, I don't understand from where or how you arrive at your conclusions.
James Risner Owner - D20 Hobbies |
As quoted above, a gauntlet is an unarmed attack and AoMF modifies unarmed attacks.
So, I don't understand from where or how you arrive at your conclusions.
You are misinterpreting the rules in play. Gauntlets do not modify your Unarmed Strike weapon other than allowing you to deal lethal without the -4 penalty.
Edit: Actually, I'm misunderstanding you question.
Holy AoMF and +1 Gauntlet would allow you to:
+1 Holy Gauntlet attack provoking an attack of opportunity to deal 1d3+1+Holy on a medium.
James Risner Owner - D20 Hobbies |
Ah, I see they did change the language for gauntlets in the UE. Stealth nerf of the players handbook.
Did they change anything?
My UE and my Core say the same thing.
I'm pretty sure Gauntlet, Cestus, Brass Knuckles, etc have been misinterpreted for years. But I'm not aware of any change to Gauntlet. BK was enhanced to do Unarmed Strike damage and that was reversed (iirc) but none of them have been changed otherwise as far as I remember.
toportime |
And the table in the prd for UE puts the gauntlet under light weapons not unarmed strikes.
This is only true if you partially read the PRD page you linked, if you were to fully read the page and get to the Description of Gauntlet it would let you know that it is still considered an Unarmed Strike.
I find mistakes like this happen a whole lot when people get in a hurry and refuse to fully read what they are looking at. A little patience can go a long way to fully understanding something and not seeming foolish.
James Risner Owner - D20 Hobbies |
Driver 325 yards |
Wow, I am more confused than ever because most commentators, not all, keeps talking around the question and not answering my specific question. Also, thanks James for pointing out the full language in the UE. I just took their word for it. Teaches me.
Back to the question.
I am not asking about brass knuckles or cestus or unarmed strikes. Please stop talking about them!!!! I know the language and rulings when it comes to them.
I am talking about gauntlets, which are unarmed attacks. If you have no opinion about gauntlets then just don't respond because you are not helping the conversation.
The question again is, given that gauntlets are unarmed attacks per their description in the Player's Handbook and Ultimate Equipment, are they modified by AoMF, which specifically modifies unarmed attacks.
Now absent someone pointing me to a FAQ that says that this is not that case, I am going with the express rules language.
James Risner Owner - D20 Hobbies |
James Risner Owner - D20 Hobbies |
Gauntlets are weapons and their own attack.
+1
And I thought something similar was his question. It isn't.
In short, the OP should avoid this build and/or combination, entirely. It will be subject to significant table variance.
Amulet of Mighty Fists adds to all natural weapons and all unarmed attacks.
Gauntlets are weapons and when making gauntlet stacks you are attacking with a specific unarmed attack called "a gauntlet".
Driver 325 yards |
Chess Pwn wrote:Gauntlets are weapons and their own attack.+1
And I thought something similar was his question. It isn't.
In short, the OP should avoid this build and/or combination, entirely. It will be subject to significant table variance.
Amulet of Mighty Fists adds to all natural weapons and all unarmed attacks.
Gauntlets are weapons and when making gauntlet stacks you are attacking with a specific unarmed attack called "a gauntlet".
Now you are confusing me. You seem to suggest that they stack. If your point is that they stack RAW, but some GMs may not allow it on general principal, then point well taken.
Chess Pwn |
Chess Pwn wrote:Gauntlets are weapons and their own attack.Yes, I know, but that was not my question. Obviously the stacking would only work when you are attacking with the gauntlets. I am not suggesting that nor was a asking if the gauntlets would modify your kicks, headbutts, etc...
Gauntlet is a gauntlet, a light weapon as per the Ultimate Equipment PRD Table. Gauntlets aren't unarmed strikes. So things that work for unarmed strikes don't work for gauntlets because gauntlets are their own weapon and aren't unarmed strikes.
James Risner Owner - D20 Hobbies |
Now you are confusing me. You seem to suggest that they stack. If your point is that they stack RAW, but some GMs may not allow it on general principal, then point well taken.
They probably were not intended to stack, but due to AoMF saying "unarmed attack" and a gauntlet attack is not considered armed, they stack.
YMMV
James Risner Owner - D20 Hobbies |
Gauntlet is a gauntlet, a light weapon as per the Ultimate Equipment PRD Table. Gauntlets aren't unarmed strikes. So things that work for unarmed strikes don't work for gauntlets because gauntlets are their own weapon and aren't unarmed strikes.
They are light unarmed weapons. Read the entry for Gauntlet in UE.
AoMF doesn't work for just Unarmed Strike, but does work for all unarmed attacks.j b 200 |
Pointer?
Bonus: Bonuses are numerical values that are added to checks and statistical scores. Most bonuses have a type, and as a general rule, bonuses of the same type are not cumulative (do not "stack")—only the greater bonus granted applies.
This amulet grants an enhancement bonus
Magic weapons have enhancement bonuses
The bonus on your gauntlet is an enhancement bonus. The bonus on your AMF is an enhancement bonus. Enhancement bonuses do not stack with themselves.
MeanMutton |
Driver 325 yards wrote:
Pointer?CRB "Getting Started wrote:Bonus: Bonuses are numerical values that are added to checks and statistical scores. Most bonuses have a type, and as a general rule, bonuses of the same type are not cumulative (do not "stack")—only the greater bonus granted applies.Amulet of Mighty Fists wrote:This amulet grants an enhancement bonusMagic Weapons wrote:Magic weapons have enhancement bonusesThe bonus on your gauntlet is an enhancement bonus. The bonus on your AMF is an enhancement bonus. Enhancement bonuses do not stack with themselves.
This - they'd overlap instead of stacking.
graystone |
Driver 325 yards wrote:
Pointer?CRB "Getting Started wrote:Bonus: Bonuses are numerical values that are added to checks and statistical scores. Most bonuses have a type, and as a general rule, bonuses of the same type are not cumulative (do not "stack")—only the greater bonus granted applies.Amulet of Mighty Fists wrote:This amulet grants an enhancement bonusMagic Weapons wrote:Magic weapons have enhancement bonusesThe bonus on your gauntlet is an enhancement bonus. The bonus on your AMF is an enhancement bonus. Enhancement bonuses do not stack with themselves.
If you'd have read the first post, he asked about gaining the Enhancement bonus from the gauntlet and the enchantment from the Amulet [as it doesn't have to have an enhancement first]. As such, a quote on Enhancement bonuses stack is moot as only one has that bonus.
"An amulet of mighty fists does not need to have a +1 enhancement bonus to grant a melee weapon special ability."
Dave Justus |
It seems to me that when making a gauntlet attack there are only two possible choices for how it would work.
Either you are making an unarmed attack, and the gauntlet is not actually a weapon, it only lets you deal lethal damage with your unarmed attack. In that case, any enhancement bonuses etc. on the gauntlet would not not apply, but an amulet of mighty fists would.
Or you are making a weapon attack with some special alterations from the unarmed attack rules (provoking and stuff) but it is a weapon attack, not an unarmed attack. In which case amulet of mighty fists would not apply, but weapon enhancements on the gauntlet would.
I happen to believe it is the second, but regardless of which you believe, they both cannot possibly work together. You can't say it is an unarmed attack when that helps you (for using an amulet) and when it doesn't it is a weapon attack (for using weapon enhancement bonuses.)
graystone |
Dave Justus: The problem is that in the PRD, in some places the weapon attack is STILL listed as an unarmed attack. Pull up the core equipment section and you'll see Gauntlet and Unarmed strike listed under the Unarmed Attacks section right above simple light weapons.
Then even in the revised sections it still says "This metal glove lets you deal lethal damage rather than nonlethal damage with unarmed strikes. A strike with a gauntlet is otherwise considered an unarmed attack." This implies that the weapon attack is STILL counted as an unarmed attack as it separated that part from the sentence about dealing lethal damage from an unarmed strike.
So you can't really get away from the weapon attack being an unarmed attack. The second can't be true as the item itself tells you otherwise. That might not be the intent but that's what we've got after it's been 'fixed'.
Slithery D |
Making attacks with Gauntlets are unarmed attacks.
Amulet of Mighty Strikes has very liberal language and covers all unarmed attacks, of which Gauntlets are one.
Another weird impact of this (perhaps the weirdest) is that RAW an Amulet of Might Fists adds damage to the ranged integrated weapons of a a robot (including lasers, force effects, and chain guns, depending on the robot) because they are treated as natural weapons.
Chris Lambertz Community & Digital Content Director |