Caster Level Increase


Rules Questions

Grand Lodge

ok just a quick question to make sure i am running this right, but when and ability, trait, feat, (or anything else) increases the effective caster level of a spell, it CAN increase it beyond the character's current level?


Yes, except if the source says otherwise, like with magical knack.


It counts for things which take caster level into account like the spell duration or how many damage dice are used but doesn't increase spells known or spells per day (unless it specifies otherwise like with prestige classes)

I'm pretty sure a +5 or more on caster level can be acheived.

A tenth level cross blooded sorcerer with umbral and sanguine as their bloodlines casting animate dead in an area of darkness would treat their caster level as 12 for how many hit die they could create. Additionally there are other things like tattoos and feats which increase it, thus you could push this further.

The Exchange Owner - D20 Hobbies

Yes, unless they say they don't stack you can increase your CL.

To confirm, if you are 3rd level, but have +17 Caster Level. You still only have 2nd level spells.


For a wizard/cleric yeah^
In essense the period of time your Mage Armor would last for when you are 3rd level with a caster level of 20 would be 20 hours, your shocking grasp would deal 5d6 damage (the maximum) and your friendship from charm person would last 20 hours. However you could not, assuming a wizard, cast fireball as it is a third level spell and you can only cast second level spells

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