
Equeon |
How would I create a Grippli "Riverspeaker" character that's based around manipulation of water?
Flavor
The concept is that he's from a Grippli tribe that worships the river, and they rely upon it for protection, healing, and guidance. They believe rivers hold the memories of the past, and consult it to commune with ancestors or to inquire about future events.
Although they are generally a reclusive tribe, every generation one young male and female are sent to gather as much information about the outside world as they can, before returning decades later, where their newfound knowledge can be passed onto the tribe and stored in the memory pools for all time.
Mechanics
I would like this character to primarily be a spellcaster with some healing and utility spells. I'd still prefer for the damage to outweigh the healing aspects (I'd rather not be a "heal bot"), but if there's no other way I suppose I can go full support. I don't mind being the Face of the party.
Class Choices
Right now I'm considering:
- A Cleric with Travel/Flowing domains, divine abilities mostly reflavored as magically flowing water
- A Waves Oracle with the Merciful curse
- A Speaker for the Past Waves Shaman or regular Waves/Ancestor Shaman
- A Watersinger Bard (With GM permission, since it's Undine only). But come on, just think of the flavor with a frog's song!
Which of these would work best / be the most optimal for the concept I want? Thanks in advance for any help.