Enlarge Person Question


Rules Questions


I couldn't seem to find it in the rule book, but I was wondering if you go from being a medium sized to large sized charter via enlarge person spell, what area of the grid do you now occupy? Say you start at example A at medium size, do you know occupy the squares in example B after enlarge person, or perhaps in example C.... or can you place your character where you wish just by having one of your 5ft squares in your 10ft radius, the square you started in when casting the spell?

A:
OOOOO
OOXOO
OOOOO

B:
OXXOO
OXXOO
OOOOO

C:
OOOOO
OOXXO
OOXXO


You can expand in whichever direction you want, as long as you still occupy the square you occupied while medium. Both B and C are valid options.

EDIT: The only caveat is that you have to expand in a direction that's not occupied by other creatures, so you can't push away other people. Unless there's no other choice, I believe, but I'm not sure.

So, if one person blocks your enlarge space, you do this:
.

OOOO
OXEO
OOOO

Where O = open space, X = you, E = enemy. You need to expand like this:
OOOO
XXEO
XXOO

Or
XXOO
XXEO
OOOO

If you're surrounded by enemies and have nowhere to go, I think you can push, but I'm not 100% on that.
If you're in a too small a space, you grow as large as you can be, and stop there. If you're in a room that's only 5 by 5, you can't grow.


This exact question was asked and answered recently.

You pick whatever four squares you want as long as they are open and unoccupied and one of the squares was the square you started in.


Good to know: Not only can you choose when you enlarge but when you shrink, too. So you can use an enlarge effect to get closer to or further away from someone/something.

For example the growth domain power enlarge that lets you enlarge yourself for one round, you can in fact use it for movement.
You move up to 10ft to some guy with reach, use enlarge to grow towards him and shrink so that you are still adjacent to him.

Start:
OOOOO
OOXOE
OOOOO

Enlarged:
OOOOO
OOXXE
OOXXO

End:
OOOOO
OOOXE
OOOOO

Or you could use it to get away 10ft by first growing away from him, using a 5ft step and shrinking away from him.


Ok, thanks guys. That's pretty much what I thought, just couldn't find the ruling to back it up.

Silver Crusade

I've wondered if you can be enlarged if there aren't enough open squares around you. Can you push your allies and/or enemies out of the way to fill their square when you grow?


Maybe use the rule for ending movement in an occupied square? I'd probably allow squeezing (though I allow that often rather than falling prone). Maybe even an AoO if you're pushing into an enemy's square, not sure.

That's mostly GM fiat though.


If you try to grow bigger than your surroundings, you get a strength check to "break" whatever is stopping you (if you want). If you either fail the check or choose not to take it, you stop growing.

The strength check DC depends on what you're trying to break. A wooden roof won't be too hard, but a stone tunnel deep underground will probably not budge.

Silver Crusade

I was thinking more in terms of occupied squares than not having enough physical space. So squares that have the space for the enlarged person, but already have someone in them.


That would be hilarious. Imagine a pile of goblins jumping onto the fighter to keep him from growing. "Just bog him down, hold on tight, he can't grow!"

Not sure. I'd probably still call for a strength check to push them back. And I would allow anybody in the way to either voluntarily step back (allies and enemies) or have them risk being shoved back and falling prone if the growing person made their strength check.

But that's just my take on it, not RAW by any means.

Silver Crusade

This actually did come up recently. My party had 5 of us against 3 enemies in a room that was only 25x15 feet (5x3 squares). My sorcerer wanted to enlarge the front liner, so he'd do more damage to end it quicker, while blocking the bad guys from getting to us casters, but there just wasn't enough open squares. So I ended up saving the Enlarge Person scroll for later.


Best moment I had with preventing people from enlarging: I was playing my Halfling Cavalier, who picked up nets to capture people. Nets can be used to catch things up to one size category bigger than you, so Medium size, at most. We found a sketchy dude and we wanted to interrogate him, but combat broke out. I didn't want to hurt him, so I threw a net over him. He turned out to be a Druid, and he wanted to wildshape into a Large Earth Elemental. He tried to grow, but couldn't break the net, so he was stuck as a Medium Earth Elemental. Yeah, I neutered that fight pretty hard with just a net.

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