Tommaso Gollini |
hi there
the wording i need to clarify is this
"This spell causes tall grass, weeds, and other plants to wrap around creatures in the area of effect or those that enter the area. Creatures that fail their save gain the entangled condition. Creatures that make their save can move as normal, but those that remain in the area must save again at the end of your turn. Creatures that move into the area must save immediately."
so lets say i am the druid and my opponents are 4 orcs
initiative starts, i am aware of the orcs (i set up an ambush) they fail the perception check so are surprised
i can act (1 standard action) and cast the spell
they all roll ST. since they cant move (are surprised) at the end of my turn they need to save again ?
let's say they arent surprised, i am first anyway, cast the spell and it goes off
they need to save the first time as per spell descriptor, and then a second time in the same round again, since they cannot possibly move out of it before i end my turn ?
the mechanics after the first turn is clear enough. who is in the effect radius at the end of my turn rolls the ST (as anyone that enters).
but the first turn disconcert me
thanks for the input
Ravingdork |
If they can't move out of the area, before the end of your next turn, then yes, they would have to make two saves (though I wouldn't bother for those already captured).
That's one of the reasons why it is such a popular spell.
Ravingdork |
ok, you agree with my reading (and i agree with your opinion, it's laughable to use the wording as it stands, that means 2 st for sure in a single round for the same effect)
I once had a GM hit us with four overlapping entangle spells. He argued that we had to make four saves each, as though we could somehow get more entangled than entangled.
I can't imagine how bad it might have been if it had been eight saves. :P
Crimeo |
According to strictly how it is written, they have to save when the spell hits them, AND at the end of the same turn you cast the spell on.
So yes, under normal circumstances, unless they had a readied action or something weird, they would have no way to move out of the area in time to avoid an almost automatic second save.
You should expect any GM to house rule it to work differently (whether they realize it or not), but that's what it says.