Disinterested Observer seems wonky.


Lost Omens Products


I don't have a copy of Inner Sea Races, so the following comes from d20pfsrd.com. If it is incorrect or incomplete please let me know.

Disinterested Observer wrote:
Elves who frequently interact with shorter-lived species often come to rely on their ability to wait out such impatient races. These elves gain a +1 racial bonus on attack rolls and skill checks made as part of readied actions in combat. This racial trait replaces the elven magic and weapon familiarity traits.

It occurs to me that while readied actions can delay a player, they need not. "I ready an action to attack the Orc in front of me as soon as my turn ends." is as far as I know perfectly legal. The net result being that the trait grants a flat +1 to all standard action attacks. It replaces some proficiency in some martial weapons that most martials won't miss and a bonus to pierce SR and ID magic items they won't miss at all.

This seems better than intended, I post it here rather than in the rules forum on the theory that it may not belong on the additional resources list.

Silver Crusade

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At the very least, expect GM variation. But I'd expect just about every experienced GM to laugh in your face if you tried something like that. The character readies for something the character can perceive.


"I ready an action to attack the Orc the next time anyone starts to act." is perceivable and nearly mechanically identical.

Alternately "I ready an action to attack the Orc next time I say "huzzah". As soon as my turn ends I say "huzzah" as an immediate action."

It's a big pile of arguments waiting to happen.

Liberty's Edge

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Pathfinder Adventure Path Subscriber

Not really that broken. You can't ready a full attack.

Shadow Lodge

Pathfinder Adventure Path, Companion, Lost Omens Subscriber

Ooh, a +1 racial bonus on attacks made as a standard action, in exchange for two excellent racial abilities. So broken.

No. This is fine.


So it's an ability that swaps out things nonspellcasting elves won't miss, that is quickly rendered less useful by the abilities nonspellcasters get (primarily multiple attacks)?

There's powerful stuff in Inner Sea Races, but not this.

Sovereign Court

Ring_of_Gyges wrote:

I don't have a copy of Inner Sea Races, so the following comes from d20pfsrd.com. If it is incorrect or incomplete please let me know.

Disinterested Observer wrote:
Elves who frequently interact with shorter-lived species often come to rely on their ability to wait out such impatient races. These elves gain a +1 racial bonus on attack rolls and skill checks made as part of readied actions in combat. This racial trait replaces the elven magic and weapon familiarity traits.

It occurs to me that while readied actions can delay a player, they need not. "I ready an action to attack the Orc in front of me as soon as my turn ends." is as far as I know perfectly legal. The net result being that the trait grants a flat +1 to all standard action attacks. It replaces some proficiency in some martial weapons that most martials won't miss and a bonus to pierce SR and ID magic items they won't miss at all.

This seems better than intended, I post it here rather than in the rules forum on the theory that it may not belong on the additional resources list.

This doesn't change anything about how readied actions normally work, so players should expect to use readied actions as usual.

Grand Lodge

About the only place I could see an arguement for this being powerful would be on a double barrel gun wielder (since you can only fire both barrels as a standard.) And even then, past ~6th you are basically trading -3 to hit for +1 damage...

Yeah. This is a non issue.


I don't think a character knows when his turn ends... unless you mean his unturnly demise... uhh untimely! lol...

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