Petty Alchemy RPG Superstar Season 9 Top 16 |
Mordo |
2 people marked this as a favorite. |
I guess PRC can be usefull for organisation. Let say a fictive knightly order of griffon rider. The PRC would rant some abilities about riding a griffon. Should that class only available to Fighter, or Paladin, or Cleric, etc.? That's the limitation of sub-class. Instead, a PRC could allow you to multiclass for a few level into the Griffon rider PRC, watherever is your class, as long as you meet the requirement.
On the other hand they should be geared toward fluff and cool concept and make you less powerfull than going full class with your base class. You choose to get level in a PRC in order to push forward your concept, not just to mechanically boost your character.
Maybe a limit to a single PRC per character...
SmiloDan RPG Superstar 2012 Top 32 |
Four Horsemen—Death |
I like how the Rune Scribe is presented. Subclasses are cool, and I really enjoy that approach, but I also like the option for forgotten lore rediscovered, organizations with special skills, and things like that, to exist independent of a class.
I love that you can have a Rune Scribe wizard as well as a Rune Scribe fighter with the right background.
Hitdice |
I was thinking the same thing Dan, and also considering something that allowed replacing class features like fighting style for the martial classes, except that's a terrible example because fighting style is granted at 1st level.
Back in one of playtest packets, Arcane Archer was a feat. As I remember it pruned the prestige class down to imbuing a normal arrow into a (+1) magic weapon, or a with spell you know/have prepared. They did away with all the ethereal etc. arrows, but the feat was cool enough for me. I really like the idea of decoupling prestige classes from hit dice and proficiency bonus, so that it's something you sort of graft onto your existing class advancement, if that makes sense.
. . . Or maybe I'm just trying to rules lawyer a psionic ambuscade ranger into existence; ROXXOR!!1!
Lorathorn |
An alternative would be to make the prestige classes more into the "non level dependent rewards" that they have in the DMG. Boons I think they were called? Maybe make them available at certain level intervals to bolster a game, and give a character options that aren't necessarily tied to class or level, but that make some thematic sense. Especially if it is tied to an organization, and could potentially tie in to several characters at once (or the entire group).
SmiloDan RPG Superstar 2012 Top 32 |
I think the odd levels where you don't get proficiency bonus increases might be a good place for some non-class related benefits.
EDIT:
Arcane Archer is kind of built into the baseline ranger, which is basically a spell-buffing and magical arrow delivery system.
But it would be neat if there was a feat that let you use cantrips more like weapons, like letting Eldritch Knights get Extra Attacks with cantrips, or add cantrip damage to a weapon attack or allow Arcane Tricksters to sneak attack with cantrips. Something fun like that. And (maybe not so) obviously tweaked to not be overpowered.
SmiloDan RPG Superstar 2012 Top 32 |
Lorathorn |
Rune magic strikes me as similar to the Akashic Paths that Dreamscarred Press is releasing. Kind of a shame that it hinges on a magic item mechanic though. I think that it is a bit of a turn off.
I think that I like the idea of having options that aren't necessarily tied to a class and thus being an archetype, but the implementation becomes very tricky.
SmiloDan RPG Superstar 2012 Top 32 |
They could make it a feat instead of a PrC, and require a 1st level spell, which non-casters could get from Magic Initiate (I think that's what it's called) or dipping or choosing an archetype. I think every class has an archetype with at least a little bit of spellcasting, even if it's a totem barbarian using ritual magic.