
zeroth_hour |

So, the Minotaur Mercenary is in the Monk class deck.
"Removing Cards from Play" only covers the case where the boon is in the game box and you encounter it in a location - it says nothing about what happens when it's in your deck.
So what happens to the Minotaur Mercenary when you're in AD5 in OP and you play it? Do you remove it from your Class Deck Box, never to see it again?
(Note that I bypass the "Removing Cards from Play" by just pre-purging any cards that say they're removed from the game. Makes it easier for me.)

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nondeskript wrote:I assumed the organizer would need to light the card on fire. Very disappointed by this ruling.I am making this the new official rule. Look for it in the next version of the Guide. Organizers, add "fire-making capability" to your equipment lists.
Sadly, while I love a good card flambé as much as the next pyromaniac person, it would probably be safer for them to simply eat the card. Unless the store/location has some good flameproof tables, etc.

zeroth_hour |

nondeskript wrote:I assumed the organizer would need to light the card on fire. Very disappointed by this ruling.I am making this the new official rule. Look for it in the next version of the Guide. Organizers, add "fire-making capability" to your equipment lists.
Good; I expected this to up the Blacker Lotus and the Chaos Confetti cards; +1.
I was also looking for a chance to use this thing.