Mythic Intelligent Items


Rules Questions


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Couple of questions

When a character has an intelligent item cohort (Cohorts and Companions) they can enhance/improve the item as if possessing the appropriate item creation feat, would this ability be enough to fulfill the requirements Mythic Crafter?

Can a intelligent Legendary Item (Mythic Adventures) have it's ability scores/senses /communication abilities be improved as per the normal Designing an Intelligent Item rules if the item gained intelligence from being Legendary?


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Gordrenn Higgler wrote:

Couple of questions

When a character has an intelligent item cohort (Cohorts and Companions) they can enhance/improve the item as if possessing the appropriate item creation feat, would this ability be enough to fulfill the requirements Mythic Crafter?

Can a intelligent Legendary Item (Mythic Adventures) have it's ability scores/senses /communication abilities be improved as per the normal Designing an Intelligent Item rules if the item gained intelligence from being Legendary?

First of all, hi everyone and sorry for necroposting this (quite harshly, that's a 3 years old dusty topic). However it hasn't been answered so far and I'm interested in both these questions and I couldn't find such answers anywhere else.

I'll answer the OP for the first one with what I think is right but I'll also ask about something about it.
I don't think "being able to enhance the item as if possessing the appropriate feat" is the same as "qualifies as having the appropriate feat for prerequisites". Hence, you wouldn't be able to take Mythic Crafter only because you own an intelligent item as a cohort.

I have the exact same second question as the OP.
However to ask this question we first have to ask a few others !

1-1) A Legendary item was a magic item that gained the Legendary "type". Intelligent magic items ARE magic items. As such, an intelligent magic item can become a Legendary item, right ?
1-2) So, because of that, do we consider it already has the Intelligent ability (the first step) ? It'd also keep its already owned abilities (such as Darkvision etc) and won't have to take them again through legendary abilities.

2) Outside of Mythic abilities, can a magic item become intelligent ?

3) Can a cohort intelligent item keep being upgraded even if it became a Legendary item ? Can it even become a Legendary item (as a cohort) ?

4-1) Can we "upgrade" an intelligent item ? (for instance, I want my normal intelligent magic item I already own to get darkvision, is it possible ?)
4-2) If yes, can we upgrade an intelligent legendary item (which became intelligent through the intelligent legendary ability) using the same rules ? (I don't want to spend a legendary ability for my legendary item to get darkvision, I'd rather spend 500 GP to make it happen)

This topic seems a bit blurry to me, I hope someone can share some wisdom around it.

The main problem I have with these rules is that, I'll take the Darkvision example again since it fits so many uses, you're creating an intelligent item; it takes 500 GP to have it get Darkvision.
In contrast, your Legendary Intelligent item takes a legendary ability (once per mythic tier !) to have it.
There's an abysmal gap between these two. One is 500 GP, the other is a legendary ability (which comes from your mythic power). I'd rather pay a few hundred GP to get such basic abilities and use my legendary ability to get something more interesting, more "legendary" (than Darkvision :| ).

Sorry if I made any mistake while writing, I'm a bit tired at the moment, the topic seems a bit blurry and complex and I'm not a native english speaker, even after all these years, I'm still prone to mistakes. Thanks for taking the time to go through all this text !


Between Mythic and Item Creation the best answer is "It's entirely up to the GM of the Campaign in question". Which, of course, is relatively unhelpful as well as kind of "duh" since any question boils down to that. Outside of that I'm personal not very familiar with Mythic rules ... played 3.0/3.5 Epic. But here's my take for what its worth.

1-1) Sound utterly reasonable.
1-2) Again sounds solid.
2) Definitely, there are rules/guidelines for handling intelligent items in the CRB.
3) Don't see why not, but its a bit outside my understanding of Mythic rules.
4+) Personally for me as a GM, ALL items with intelligence are going to be highly subject to the GM's input as they are essentially an NPC that is going to be played/run by a PC. So in this case it is definitely going to require the input and assent of the GM in designing a very special npc character who will have his own motivations and personality which the player had best take into account or as GM I would step in and portray said personality ... see the section "Items against Characters" That said I can't imagine any intelligent item turning down your desire to upgrade ... errrm ... enhance its glory by imbuing it with Darkvision, 'but fine sir wouldn't we both be served better if I had Blindsight' :D. I'd probably be fine with you deciding how to go about taking what abilities in the manner you choose. I'm going to be more concerned with the potency and play-ability of the Item in its final (for current moment) form.


Thanks for your answer, I have the same thoughts as you about it but I was looking at RAW rules which are incredibly foggy about all this.

However I understand why it'd be up to the GM.

Kayerloth wrote:
... see the section "Items against Characters" That said I can't imagine any intelligent item turning down your desire to upgrade ...

Legendary Intelligent items won't play against their owner. This could be (house) ruled differently if the item was already intelligent tho.

I understand and agree with how you see it, that's how I'd play it and I'd have it be up to the DM no matter what.
However, I'm curious if someone knows how to interpret all of that according to RAW (or if it is even possible to interpret it at all with RAW).


Shyning wrote:
<snip> ... Legendary Intelligent items won't play against their owner. This could be (house) ruled differently if the item was already intelligent tho. ... <snip>

After a bit of reading I'm guessing you say this because of the "Mythic Bond" that exists. I'd be fairly cool with that, operating under the assumption the PC and Cohort/Intelligent Item have long since come to an understanding over their years together. But that had better prove to be the case or the Item is liable to take measures to get back to the previously understood arrangement thinking his dear companions has become tricked or cursed or what ever accounting for his new bizarre and unwanted behavior. Their relationship is that of two very close friends/companions at minimum. Unless it is a very odd relationship you do not go around consistently being a total #$^#$^ to a lifelong friend.

To your last point I don't think there is a concrete RAW interpretation for all of that. And it's probably rather deliberate given it concerns a very special and individualized Item. Never mind the fact it goes beyond that into Mythic rules. It pretty much assumes all this is rules/guidelines advice even for a "home campaign".


Kayerloth wrote:
To your last point I don't think there is a concrete RAW interpretation for all of that. And it's probably rather deliberate given it concerns a very special and individualized Item. Never mind the fact it goes beyond that into Mythic rules. It pretty much assumes all this is rules/guidelines advice even for a "home campaign".

I ended up with this same conclusion, I guess that's just how it is then.

Thanks for taking some time to come and answer here, we'll see how our DM will accept to handle it.
Have a good day !

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