
CrookedPony |

Hey everyone I would like to pick your brains on something. I have been mulling over the new class Kineticist, and I will be playing a Kineticist in an upcoming campaign. After looking the class over I feel that taking another class like fighter first might give me better survivability.
I figure the more hit points I get from fighter at first level would help when I take burn, and I could pick up an extra feat that could help with the blast I will be using as a Kineticist such as point-blank shot and precise shot. I understand that losing a level in a class like this could be devastating in the long run so I would really like some ideas.
A little background to help for suggestions. The campaign will be Kingmaker, the other characters at the moment are a physic and witch, and the last player undecided.
GM had us role ability scores.
str:13
dex:16
con:14
int:13
wis:12
cha:12
These scores are not set in stone and I can move them around until the campaign starts.
I am thinking of human with dual talent for and extra ability score increase.
I am also going to choose the water element to start.
I am grateful for any suggestions you might have.

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If you want hp and are worried you may not be able to hit early on I'd take a level of unchained barbarian. More hp, the temporary hp keep going with your level whenever you do rage and the extra movement is always nice. the +2 to hit won't count since I don't think your blast is considered a thrown weapon, but it would if you do any of the blade infusions to make a melee attack with it.