Holly Berry Boom!


Pathfinder First Edition General Discussion


School conjuration (creation) [fire]; Level druid 6
Casting Time 1 standard action
Components V, S, M (acorns or holly berries)
Range touch
Targets up to four acorns or up to eight holly berries
Duration 10 min./level or until used
Saving Throw none or Reflex half; see text; Spell Resistance no

Holly Berry Bombs: You turn as many as eight holly berries into special bombs. The holly berries are usually placed by hand, since they are too light to make effective thrown weapons (they can be tossed only 5 feet). If you are within 200 feet and speak a word of command, each berry instantly bursts into flame, causing 1d8 points of fire damage + 1 point per caster level to every creature in a 5-foot-radius burst and igniting any combustible materials within 5 feet. A creature in the area that makes a successful Reflex saving throw takes only half damage.

So my idea was to make a Mardi Gras Necklace out of holly berries, then use A few fire seeds spells and resist energy to go super nova on a baddie. Granted it's easily stoppable with a baddie using resist energy, but it has the potential to end annoying encounters that could otherwise drag on.

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